◆ GetBuildingValue()
| int SCR_CampaignBuildingCompositionOutline.GetBuildingValue |
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◆ GetCompositionLayout()
| ResourceName SCR_CampaignBuildingCompositionOutline.GetCompositionLayout |
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◆ GetEditableEntity()
| ResourceName SCR_CampaignBuildingCompositionOutline.GetEditableEntity |
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| ) |
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◆ m_iBuildingValue
| int SCR_CampaignBuildingCompositionOutline.m_iBuildingValue |
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protected |
◆ m_sCompositionLayout
| ResourceName SCR_CampaignBuildingCompositionOutline.m_sCompositionLayout |
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protected |
◆ m_sEditableEntity
| ResourceName SCR_CampaignBuildingCompositionOutline.m_sEditableEntity |
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protected |
The documentation for this interface was generated from the following file:
- Game/Building/SCR_CampaignBuildingCompositionOutlineRegistry.c