◆ GetBuildingValue()
      
        
          | int SCR_CampaignBuildingCompositionOutline.GetBuildingValue  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetCompositionLayout()
      
        
          | ResourceName SCR_CampaignBuildingCompositionOutline.GetCompositionLayout  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetEditableEntity()
      
        
          | ResourceName SCR_CampaignBuildingCompositionOutline.GetEditableEntity  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ m_iBuildingValue
  
  
      
        
          | int SCR_CampaignBuildingCompositionOutline.m_iBuildingValue | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sCompositionLayout
  
  
      
        
          | ResourceName SCR_CampaignBuildingCompositionOutline.m_sCompositionLayout | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sEditableEntity
  
  
      
        
          | ResourceName SCR_CampaignBuildingCompositionOutline.m_sEditableEntity | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/Building/SCR_CampaignBuildingCompositionOutlineRegistry.c