| ActivateAction() | SCR_CampaignBuildingGadgetToolComponent | protected |
| ActivateGadgetUpdate() | SCR_GadgetComponent | |
| CanBeHeld() | SCR_GadgetComponent | |
| CanBeRaised() | SCR_GadgetComponent | |
| ConnectToGadgetsSystem() | SCR_GadgetComponent | protected |
| CycleItems(float value=0.0, EActionTrigger reason=0, string actionName=string.Empty) | SCR_CampaignBuildingGadgetToolComponent | protected |
| CycleVariants(float value=0.0, EActionTrigger reason=0, string actionName=string.Empty) | SCR_CampaignBuildingGadgetToolComponent | protected |
| DeactivateGadgetUpdate() | SCR_GadgetComponent | |
| DisconnectFromGadgetsSystem() | SCR_GadgetComponent | protected |
| EnablePreview(bool enabled, notnull SCR_ItemPlacementComponent placementComp) | SCR_CampaignBuildingGadgetToolComponent | protected |
| EvaluatePreviewEntity(IEntity ent) | SCR_CampaignBuildingGadgetToolComponent | protected |
| FindDeployableItems(IEntity ignoredItem=null, bool skipUniqueCountCheck=false) | SCR_CampaignBuildingGadgetToolComponent | protected |
| GetAnimVariable() | SCR_GadgetComponent | |
| GetBuildingModeEntity() | SCR_CampaignBuildingGadgetToolComponent | |
| GetCanEnterPlacementMode() | SCR_CampaignBuildingGadgetToolComponent | |
| GetCharacterControllerComponent() | SCR_CampaignBuildingGadgetToolComponent | |
| GetCharacterOwner() | SCR_GadgetComponent | |
| GetCurrentlyHandledComponent() | SCR_CampaignBuildingGadgetToolComponent | |
| GetIsPlacementModeEnabled() | SCR_CampaignBuildingGadgetToolComponent | |
| GetMaxAllowedTilt() | SCR_CampaignBuildingGadgetToolComponent | |
| GetMode() | SCR_GadgetComponent | |
| GetToolConstructionValue() | SCR_CampaignBuildingGadgetToolComponent | |
| GetType() | SCR_CampaignBuildingGadgetToolComponent | |
| GetUseMask() | SCR_GadgetComponent | |
| GetWeaponNoFireTime() | SCR_GadgetComponent | |
| HasMoreItemsToPlace() | SCR_CampaignBuildingGadgetToolComponent | |
| HasMoreVariants() | SCR_CampaignBuildingGadgetToolComponent | |
| IsToggledOn() | SCR_GadgetComponent | |
| IsUsingADSControls() | SCR_GadgetComponent | |
| IsVisibleEquipped() | SCR_GadgetComponent | |
| m_aFoundDeployables | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_aShownPreview | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_aShownPreviewOld | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_bActivated | SCR_GadgetComponent | protected |
| m_bCanBeHeld | SCR_GadgetComponent | protected |
| m_bCanEnterPlacementMode | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_bFocused | SCR_GadgetComponent | |
| m_bHasMoreItemsToPlace | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_bHasMoreVariantsToChoose | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_bPlacementModeEnabled | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_bToolActiveWhenEditorOpen | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_CharacterOwner | SCR_GadgetComponent | protected |
| m_CurrentlyHandledComponent | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_eAnimVariable | SCR_GadgetComponent | protected |
| m_eUseMask | SCR_GadgetComponent | protected |
| m_fDistanceToBuildComposition | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_fDistanceToShowPreview | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_fTraceDelay | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_fWeaponNoFireTime | SCR_GadgetComponent | protected |
| m_iConstructionValue | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_iCurrentVariant | SCR_CampaignBuildingGadgetToolComponent | protected |
| m_iMode | SCR_GadgetComponent | protected |
| m_vEquipmentSlotOffset | SCR_GadgetComponent | protected |
| ModeClear(EGadgetMode mode) | SCR_CampaignBuildingGadgetToolComponent | protected |
| ModeSwitch(EGadgetMode mode, IEntity charOwner) | SCR_CampaignBuildingGadgetToolComponent | |
| OnAfterItemPlaced(notnull SCR_ItemPlacementComponent caller, notnull IEntity item, bool success, bool equipNext) | SCR_CampaignBuildingGadgetToolComponent | |
| OnConsciousnessChanged(bool conscious) | SCR_CampaignBuildingGadgetToolComponent | |
| OnDelete(IEntity owner) | SCR_GadgetComponent | |
| OnEditorClosed() | SCR_CampaignBuildingGadgetToolComponent | protected |
| OnEditorOpened() | SCR_CampaignBuildingGadgetToolComponent | protected |
| OnItemPlacementStart(notnull SCR_ItemPlacementComponent caller) | SCR_CampaignBuildingGadgetToolComponent | |
| OnModeChanged(EGadgetMode mode, IEntity charOwner) | SCR_GadgetComponent | |
| OnParentSlotChanged(InventoryStorageSlot oldSlot, InventoryStorageSlot newSlot) | SCR_GadgetComponent | |
| OnPossessed(int playerID, bool isPossessing, RplId mainEntityID) | SCR_CampaignBuildingGadgetToolComponent | |
| OnPostInit(IEntity owner) | SCR_GadgetComponent | |
| OnSlotOccludedStateChanged(bool occluded) | SCR_GadgetComponent | |
| OnTicksOnRemoteProxy() | ScriptGameComponent | protected |
| OnToggleActive(bool state) | SCR_CampaignBuildingGadgetToolComponent | |
| RemoveEventHandlers() | SCR_CampaignBuildingGadgetToolComponent | |
| RemoveOnConsciousnessChanged() | SCR_CampaignBuildingGadgetToolComponent | |
| RemovePreviews() | SCR_CampaignBuildingGadgetToolComponent | protected |
| RplLoad(ScriptBitReader reader) | SCR_GadgetComponent | |
| RplSave(ScriptBitWriter writer) | SCR_GadgetComponent | |
| SelectNextPlaceableItem(notnull SCR_ItemPlacementComponent placementComp) | SCR_CampaignBuildingGadgetToolComponent | protected |
| SelectNextVariant() | SCR_CampaignBuildingGadgetToolComponent | |
| SetPlacementMode(bool newState) | SCR_CampaignBuildingGadgetToolComponent | protected |
| ToggleActive(bool state, SCR_EUseContext context) | SCR_GadgetComponent | |
| ToggleFocused(bool enable) | SCR_GadgetComponent | |
| ToolToHand() | SCR_CampaignBuildingGadgetToolComponent | |
| ToolToInventory() | SCR_CampaignBuildingGadgetToolComponent | |
| TRACE_DELAY_VALUE | SCR_CampaignBuildingGadgetToolComponent | protectedstatic |
| TraceCompositionToShowPreview() | SCR_CampaignBuildingGadgetToolComponent | protected |
| Update(float timeSlice) | SCR_CampaignBuildingGadgetToolComponent | |
| UpdateVisibility(EGadgetMode mode) | SCR_GadgetComponent | |
| ValidateSpace(notnull SCR_ItemPlacementComponent caller, inout vector transform[4], out ENotification cantPlaceReason) | SCR_CampaignBuildingGadgetToolComponent | |