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int | GetMaxValue () |
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bool | CanBeUsed () |
| To be overridden in inherited classes, allow to set an additional custom condition to usage of the budget. For an example only with specific game mode etc.
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EEditableEntityBudget | GetBudget () |
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bool | UseMasterProviderBudget () |
| Should be used the budget of master provider.
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bool | CanShowBudgetInUI () |
| Should be this budget shown in UI.
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◆ GetMaxValue()
int SCR_CampaignBuildingMaxValueBudgetToEvaluateData.GetMaxValue |
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◆ m_iMaxValue
int SCR_CampaignBuildingMaxValueBudgetToEvaluateData.m_iMaxValue |
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The documentation for this interface was generated from the following file:
- Game/Building/SCR_CampaignBuildingMaxValueBudgetToEvaluateData.c