| AwardCommanderTaskCompletionXP(int commanderId, SCR_EXPRewards rewardId, int XPToAdd) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| CheckRank() | SCR_FactionCommanderHandlerComponent | |
| CheckSeizeTasks(notnull SCR_CampaignFaction faction) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| CreateSeizeTask(notnull SCR_CampaignFaction faction, SCR_CampaignMilitaryBaseComponent targetBase) | SCR_CampaignFactionCommanderHandlerComponent | |
| EOnInit(IEntity owner) | SCR_CampaignFactionCommanderHandlerComponent | |
| GetBaseEstablishingRadius() | SCR_CampaignFactionCommanderHandlerComponent | |
| GetBaseMinDistance(notnull SCR_CampaignMilitaryBaseComponent base) | SCR_CampaignFactionCommanderHandlerComponent | |
| GetBaseMinDistance(SCR_ECampaignBaseType baseType) | SCR_CampaignFactionCommanderHandlerComponent | |
| GetFactionCooldown(int factionIndex) | SCR_FactionCommanderHandlerComponent | |
| GetGameMode() | SCR_BaseGameModeComponent | |
| GetInstance() | SCR_FactionCommanderHandlerComponent | static |
| GetMinimumRank() | SCR_FactionCommanderHandlerComponent | |
| GetOnFactionCommanderChanged() | SCR_FactionCommanderHandlerComponent | |
| GetTaskOnBase(notnull SCR_CampaignMilitaryBaseComponent campaignMilitaryBase, notnull Faction faction, TypeName taskClass) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| GetVolunteerCooldown() | SCR_FactionCommanderHandlerComponent | |
| HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| m_aAIFactionCommanders | SCR_FactionCommanderHandlerComponent | protected |
| m_aFactionCommanders | SCR_FactionCommanderHandlerComponent | protected |
| m_bCheckRank | SCR_FactionCommanderHandlerComponent | protected |
| m_eMinimumCommanderRank | SCR_FactionCommanderHandlerComponent | protected |
| m_iBaseEstablishingRadius | SCR_CampaignFactionCommanderHandlerComponent | protected |
| m_iReplaceCommanderCooldown | SCR_FactionCommanderHandlerComponent | protected |
| m_iVolunteerCooldown | SCR_FactionCommanderHandlerComponent | protected |
| m_MinBaseDistanceConfig | SCR_CampaignFactionCommanderHandlerComponent | protected |
| m_mReplaceCommanderCooldowns | SCR_FactionCommanderHandlerComponent | protected |
| m_mVotingTimestamps | SCR_FactionCommanderHandlerComponent | protected |
| m_OnFactionCommanderChanged | SCR_FactionCommanderHandlerComponent | protected |
| m_pGameMode | SCR_BaseGameModeComponent | protected |
| m_RplComponent | SCR_FactionCommanderHandlerComponent | protected |
| OnBaseFactionChanged(SCR_MilitaryBaseComponent base, Faction faction) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| OnCommanderChanged(SCR_Faction faction, int commanderPlayerId) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
| OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
| OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
| OnFactionCommanderChanged() | SCR_FactionCommanderHandlerComponent | protected |
| OnGameEnd() | SCR_FactionCommanderHandlerComponent | |
| OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
| OnGameModeStart() | SCR_FactionCommanderHandlerComponent | |
| OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
| OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_CampaignFactionCommanderHandlerComponent | |
| OnPlayerFactionChanged(int playerId, SCR_PlayerFactionAffiliationComponent playerFactionAffiliationComponent, Faction faction) | SCR_FactionCommanderHandlerComponent | protected |
| OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_CampaignFactionCommanderHandlerComponent | |
| OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| OnPlayerRegistered(int playerId) | SCR_CampaignFactionCommanderHandlerComponent | |
| OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
| OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| OnPlayerXPChanged(int playerId, int currentXP, int XPToAdd, SCR_EXPRewards rewardId) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| OnPostInit(IEntity owner) | SCR_FactionCommanderHandlerComponent | |
| OnRadioCoverageChanged(notnull SCR_CoverageRadioComponent radio) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| OnServerCommanderChanged(int newCommanderId, int oldCommanderId) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
| OnVotingEnd(EVotingType type, int value, int winner) | SCR_FactionCommanderHandlerComponent | protected |
| OnVotingStart(EVotingType type, int value) | SCR_FactionCommanderHandlerComponent | protected |
| OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
| PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| RegisterPlayerXPInvokers(int playerId, bool unregister=false) | SCR_CampaignFactionCommanderHandlerComponent | protected |
| RpcDo_FactionCooldown(int factionIdx, WorldTimestamp timeStamp) | SCR_FactionCommanderHandlerComponent | protected |
| SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
| SEIZE_TASK_DESC | SCR_CampaignFactionCommanderHandlerComponent | static |
| SEIZE_TASK_ID | SCR_CampaignFactionCommanderHandlerComponent | static |
| SEIZE_TASK_NAME | SCR_CampaignFactionCommanderHandlerComponent | static |
| SEIZE_TASK_PREFAB | SCR_CampaignFactionCommanderHandlerComponent | static |
| SEIZE_TASK_RELAY_DESC | SCR_CampaignFactionCommanderHandlerComponent | static |
| SEIZE_TASK_RELAY_NAME | SCR_CampaignFactionCommanderHandlerComponent | static |
| SetFactionCommander(notnull SCR_Faction faction, int commanderPlayerId) | SCR_FactionCommanderHandlerComponent | |
| SetGroupForNewCommander(int newCommanderId) | SCR_FactionCommanderHandlerComponent | protected |
| SetGroupForOldCommander(int oldCommanderId) | SCR_FactionCommanderHandlerComponent | protected |
| SetNextVolunteeringTimestamp(int playerId, WorldTimestamp timestamp) | SCR_FactionCommanderHandlerComponent | protected |
| ~SCR_CampaignFactionCommanderHandlerComponent() | SCR_CampaignFactionCommanderHandlerComponent | |