◆ GetNoEnemyRadius()
| int SCR_CampaignFastTravelComponentClass.GetNoEnemyRadius |
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◆ GetPickupRadius()
| int SCR_CampaignFastTravelComponentClass.GetPickupRadius |
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◆ GetSupplyCost()
| int SCR_CampaignFastTravelComponentClass.GetSupplyCost |
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◆ m_iNoEnemyRadius
| int SCR_CampaignFastTravelComponentClass.m_iNoEnemyRadius |
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protected |
◆ m_iPickupRadius
| int SCR_CampaignFastTravelComponentClass.m_iPickupRadius |
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protected |
◆ m_iSupplyCost
| int SCR_CampaignFastTravelComponentClass.m_iSupplyCost |
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protected |
The documentation for this interface was generated from the following file:
- Game/Components/SCR_CampaignFastTravelComponent.c