◆ SCR_CampaignPlayerStruct()
void SCR_CampaignPlayerStruct.SCR_CampaignPlayerStruct |
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◆ GetFactionIndex()
int SCR_CampaignPlayerStruct.GetFactionIndex |
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◆ GetID()
string SCR_CampaignPlayerStruct.GetID |
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◆ GetPlayerIdentity()
static string SCR_CampaignPlayerStruct.GetPlayerIdentity |
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int |
playerId | ) |
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◆ GetXP()
int SCR_CampaignPlayerStruct.GetXP |
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◆ SetFactionIndex()
void SCR_CampaignPlayerStruct.SetFactionIndex |
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int |
index | ) |
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◆ SetID()
void SCR_CampaignPlayerStruct.SetID |
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string |
ID | ) |
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◆ SetXP()
void SCR_CampaignPlayerStruct.SetXP |
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int |
xp | ) |
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◆ LOCAL_PLAYER_IDENTITY_ID
const string SCR_CampaignPlayerStruct.LOCAL_PLAYER_IDENTITY_ID = "identitySP" |
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◆ m_iF
int SCR_CampaignPlayerStruct.m_iF = -1 |
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◆ m_iXP
int SCR_CampaignPlayerStruct.m_iXP |
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◆ m_sID
string SCR_CampaignPlayerStruct.m_sID |
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The documentation for this interface was generated from the following file:
- Game/Campaign/SCR_CampaignStruct.c