AbandonTask(int taskID) | SCR_TaskNetworkComponent | |
AssignTaskToPlayer(int gmID, int taskID, int playerID) | SCR_TaskNetworkComponent | |
CancelTask(int taskID) | SCR_TaskNetworkComponent | |
EOnInit(IEntity owner) | SCR_TaskNetworkComponent | |
GetPlayerId() | SCR_CampaignTaskNetworkComponent | |
GetRadioComponent(PlayerController playerController, ChimeraCharacter character) | SCR_CampaignTaskNetworkComponent | |
INVALID_PLAYER_ID | SCR_TaskNetworkComponent | protectedstatic |
m_PlayerController | SCR_TaskNetworkComponent | protected |
m_RplComponent | SCR_TaskNetworkComponent | protected |
OnPostInit(IEntity owner) | SCR_TaskNetworkComponent | |
RequestAssignment(int taskID) | SCR_TaskNetworkComponent | |
RequestEvacuation(vector position) | SCR_CampaignTaskNetworkComponent | |
RequestRefuel(vector position) | SCR_CampaignTaskNetworkComponent | |
RequestReinforcements() | SCR_CampaignTaskNetworkComponent | |
RequestTransport(vector positionFrom, vector positionTo) | SCR_CampaignTaskNetworkComponent | |
RPC_AbandonTask(int taskID, int playerID) | SCR_TaskNetworkComponent | protected |
RPC_AssignTaskToPlayer(int gmID, int taskID, int playerID) | SCR_TaskNetworkComponent | protected |
RPC_CancelTask(int taskID) | SCR_TaskNetworkComponent | protected |
RPC_RequestAssignment(int taskID, int playerID) | SCR_TaskNetworkComponent | protected |
RPC_RequestEvacuation(int requesterID, vector position) | SCR_CampaignTaskNetworkComponent | protected |
RPC_RequestRefuel(int requesterID, vector position) | SCR_CampaignTaskNetworkComponent | protected |
RPC_RequestReinforcements(int requesterID) | SCR_CampaignTaskNetworkComponent | protected |
RPC_RequestTransport(int requesterID, vector positionFrom, vector positionTo) | SCR_CampaignTaskNetworkComponent | protected |
SCR_CampaignTaskNetworkComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_CampaignTaskNetworkComponent | |
SCR_TaskNetworkComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_TaskNetworkComponent | |