◆ CreateDetail()
override bool SCR_CharacterIdentityTooltipDetail.CreateDetail |
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SCR_EditableEntityComponent | entity, |
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Widget | parent, |
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TextWidget | label, |
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bool | setFrameslot = true ) |
◆ InitDetail()
◆ m_eDisplayType
SCR_EIdentityTooltipType SCR_CharacterIdentityTooltipDetail.m_eDisplayType |
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◆ m_TextColor
ref Color SCR_CharacterIdentityTooltipDetail.m_TextColor |
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The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Tooltips/Tooltips/Details/SCR_CharacterIdentityTooltipDetail.c