◆ CreateDetail()
bool SCR_EntityTooltipDetail.CreateDetail |
( |
SCR_EditableEntityComponent |
entity, |
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Widget |
parent, |
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TextWidget |
label, |
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bool |
setFrameslot = true |
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) |
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◆ GetShowLabel()
bool SCR_EntityTooltipDetail.GetShowLabel |
( |
| ) |
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- Returns
- if label should be shown
◆ InitDetail()
- Parameters
-
- Returns
- true to show the detail
Implemented in SCR_AIStateTooltipDetail, SCR_ArsenalSaveTypeTooltipDetail, SCR_BaseResourceTooltipDetail, SCR_BloodTooltipDetail, SCR_BuilderNameTooltipDetail, SCR_CommentPlacablePrefabDetail, SCR_DamageDisabledTooltipDetail, SCR_DebugTooltipDetail, SCR_DescriptionTooltipDetail, SCR_DpsConditionBarBaseTooltipDetail, SCR_EntityConditionTooltipDetail, SCR_ExplosiveChargeDetail, SCR_FactionGroupsTooltipDetail, SCR_FactionHintTooltipDetail, SCR_FactionPlayersTooltipDetail, SCR_FactionTasksAndSpawnPointsTooltipDetail, SCR_FactionTooltipDetail, SCR_FrequencyTooltipDetail, SCR_FuelTooltipDetail, SCR_MapGridTooltipDetail, SCR_GroupOwnerTooltipDetail, SCR_GroupSizeTooltipDetail, SCR_HealthTooltipDetail, SCR_LabelDescriptionTooltipDetail, SCR_MultiOccupantVehcileTooltipDetail, SCR_PassagerTooltipDetail, SCR_SuppliesBaseTooltipDetail, SCR_SupplyCapacityTooltipDetail, SCR_SupplyRefundTooltipDetail, SCR_TaskCompleteDescriptionTooltipDetail, SCR_TextAndWarningTooltipDetail, SCR_WaypointIndexTooltipDetail, and SCR_WeaponsTooltipDetail.
◆ NeedUpdate()
bool SCR_EntityTooltipDetail.NeedUpdate |
( |
| ) |
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◆ UpdateDetail()
- Parameters
-
Implemented in SCR_AIStateTooltipDetail, SCR_BaseResourceTooltipDetail, SCR_BloodTooltipDetail, SCR_CommentPlacablePrefabDetail, SCR_DebugTooltipDetail, SCR_DescriptionTooltipDetail, SCR_DpsConditionBarBaseTooltipDetail, SCR_EntityConditionTooltipDetail, SCR_ExplosiveChargeDetail, SCR_FactionGroupsTooltipDetail, SCR_FactionPlayersTooltipDetail, SCR_FactionTasksAndSpawnPointsTooltipDetail, SCR_FactionTooltipDetail, SCR_FrequencyTooltipDetail, SCR_FuelTooltipDetail, SCR_MapGridTooltipDetail, SCR_GroupOwnerTooltipDetail, SCR_GroupSizeTooltipDetail, SCR_HealthTooltipDetail, SCR_MultiOccupantVehcileTooltipDetail, SCR_PassagerTooltipDetail, SCR_ResourceAvailableTooltipDetail, SCR_ResourceStorageTooltipDetail, SCR_SuppliesBaseTooltipDetail, SCR_TaskCompleteDescriptionTooltipDetail, SCR_WaypointIndexTooltipDetail, and SCR_WeaponsTooltipDetail.
◆ m_bShowLabel
bool SCR_EntityTooltipDetail.m_bShowLabel |
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protected |
◆ m_Layout
ResourceName SCR_EntityTooltipDetail.m_Layout |
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protected |
◆ m_sDisplayName
◆ m_Widget
Widget SCR_EntityTooltipDetail.m_Widget |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Tooltips/Tooltips/Details/SCR_EntityTooltipDetail.c