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proto external void | RotateItemCamera (vector deltaRotation, vector limitMin, vector limitMax) |
| Add the rotation to the current rotation of the camera used for previewing.
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proto external void | ResetDeltaRotation () |
| Reset the camera to it's initial rotation.
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proto external void | ZoomCamera (float zoomIncrement, float minFOV=25.0, float maxFOV=120.0) |
| Add FOV to the current camera.
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The documentation for this interface was generated from the following file:
- Game/Inventory/SCR_CharacterInventoryPreviewAttributes.c