◆ SCR_CharacterRegistrationComponent()
void SCR_CharacterRegistrationComponent.SCR_CharacterRegistrationComponent |
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IEntityComponentSource |
src, |
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IEntity |
ent, |
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IEntity |
parent |
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) |
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- Parameters
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[in] | src | |
[in] | ent | |
[in] | parent | |
◆ ~SCR_CharacterRegistrationComponent()
void SCR_CharacterRegistrationComponent.~SCR_CharacterRegistrationComponent |
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| ) |
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◆ GetChimeraCharacters()
◆ OnDelete()
override void SCR_CharacterRegistrationComponent.OnDelete |
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IEntity |
owner | ) |
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◆ OnPostInit()
override void SCR_CharacterRegistrationComponent.OnPostInit |
( |
IEntity |
owner | ) |
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◆ m_owner
IEntity SCR_CharacterRegistrationComponent.m_owner |
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protected |
◆ s_aChimeraCharacters
The documentation for this interface was generated from the following file:
- Game/Components/SCR_CharacterRegistrationComponent.c