◆ SCR_CharacterRegistrationComponent()
| void SCR_CharacterRegistrationComponent.SCR_CharacterRegistrationComponent |
( |
IEntityComponentSource | src, |
|
|
IEntity | ent, |
|
|
IEntity | parent ) |
- Parameters
-
| [in] | src | |
| [in] | ent | |
| [in] | parent | |
◆ ~SCR_CharacterRegistrationComponent()
| void SCR_CharacterRegistrationComponent.~SCR_CharacterRegistrationComponent |
( |
| ) |
|
◆ GetChimeraCharacters()
◆ OnDelete()
| override void SCR_CharacterRegistrationComponent.OnDelete |
( |
IEntity | owner | ) |
|
◆ OnPostInit()
| override void SCR_CharacterRegistrationComponent.OnPostInit |
( |
IEntity | owner | ) |
|
◆ m_owner
| IEntity SCR_CharacterRegistrationComponent.m_owner |
|
protected |
◆ s_aChimeraCharacters
The documentation for this interface was generated from the following file:
- Game/Components/SCR_CharacterRegistrationComponent.c