◆ SCR_CleanSweepArea()
void SCR_CleanSweepArea.SCR_CleanSweepArea |
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IEntitySource | src, |
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IEntity | parent ) |
◆ ~SCR_CleanSweepArea()
void SCR_CleanSweepArea.~SCR_CleanSweepArea |
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◆ _WB_AfterWorldUpdate()
override void SCR_CleanSweepArea._WB_AfterWorldUpdate |
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float | timeSlice | ) |
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protected |
◆ GetInstances()
◆ m_Active
bool SCR_CleanSweepArea.m_Active |
◆ m_Range
float SCR_CleanSweepArea.m_Range |
◆ s_aInstances
The documentation for this interface was generated from the following file:
- Game/Entities/CleanSweep/SCR_CleanSweepArea.c