◆ SCR_CleanSweepNetworkComponent()
void SCR_CleanSweepNetworkComponent.SCR_CleanSweepNetworkComponent |
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IEntityComponentSource | src, |
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IEntity | ent, |
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IEntity | parent ) |
- Parameters
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[in] | src | |
[in] | ent | |
[in] | parent | |
◆ ChooseArea()
void SCR_CleanSweepNetworkComponent.ChooseArea |
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int | areaID, |
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bool | swapSides ) |
◆ CommitSuicide()
void SCR_CleanSweepNetworkComponent.CommitSuicide |
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◆ RPC_ChooseArea()
void SCR_CleanSweepNetworkComponent.RPC_ChooseArea |
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int | areaID, |
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bool | swapSides ) |
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protected |
◆ RPC_CommitSuicide()
void SCR_CleanSweepNetworkComponent.RPC_CommitSuicide |
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protected |
◆ RPC_SetControlledEntityOrigin()
void SCR_CleanSweepNetworkComponent.RPC_SetControlledEntityOrigin |
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vector | origin | ) |
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protected |
◆ RPC_ShowAreaSelectionScreen()
void SCR_CleanSweepNetworkComponent.RPC_ShowAreaSelectionScreen |
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protected |
◆ SetControlledEntityOrigin()
void SCR_CleanSweepNetworkComponent.SetControlledEntityOrigin |
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vector | origin | ) |
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◆ ShowAreaSelectionScreen()
void SCR_CleanSweepNetworkComponent.ShowAreaSelectionScreen |
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The documentation for this interface was generated from the following file:
- Game/Components/CleanSweep/SCR_CleanSweepNetworkComponent.c