Arma Reforger Script API
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Public Member Functions | Public Attributes | Protected Attributes | List of all members
SCR_ColorizationComponent Interface Reference
Inheritance diagram for SCR_ColorizationComponent:
[legend]

Public Member Functions

override void HandlerAttached (Widget w)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void Colorize (Color color)
 

Public Attributes

string m_sWidgetName
 
ref Color m_ColorDefault
 
bool m_bSetHoverColor
 
ref Color m_ColorHover
 
bool m_bSetFocusColor
 
ref Color m_ColorFocus
 
bool m_bSetClickColor
 
ref Color m_ColorClick
 
bool m_bAnimateWidgets
 

Protected Attributes

float m_fAnimationLength
 

Member Function Documentation

◆ Colorize()

void SCR_ColorizationComponent.Colorize ( Color  color)

◆ HandlerAttached()

override void SCR_ColorizationComponent.HandlerAttached ( Widget  w)

◆ OnFocus()

override bool SCR_ColorizationComponent.OnFocus ( Widget  w,
int  x,
int  y 
)

◆ OnFocusLost()

override bool SCR_ColorizationComponent.OnFocusLost ( Widget  w,
int  x,
int  y 
)

◆ OnMouseButtonDown()

override bool SCR_ColorizationComponent.OnMouseButtonDown ( Widget  w,
int  x,
int  y,
int  button 
)

◆ OnMouseButtonUp()

override bool SCR_ColorizationComponent.OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)

◆ OnMouseEnter()

override bool SCR_ColorizationComponent.OnMouseEnter ( Widget  w,
int  x,
int  y 
)

◆ OnMouseLeave()

override bool SCR_ColorizationComponent.OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)

Member Data Documentation

◆ m_bAnimateWidgets

bool SCR_ColorizationComponent.m_bAnimateWidgets

◆ m_bSetClickColor

bool SCR_ColorizationComponent.m_bSetClickColor

◆ m_bSetFocusColor

bool SCR_ColorizationComponent.m_bSetFocusColor

◆ m_bSetHoverColor

bool SCR_ColorizationComponent.m_bSetHoverColor

◆ m_ColorClick

ref Color SCR_ColorizationComponent.m_ColorClick

◆ m_ColorDefault

ref Color SCR_ColorizationComponent.m_ColorDefault

◆ m_ColorFocus

ref Color SCR_ColorizationComponent.m_ColorFocus

◆ m_ColorHover

ref Color SCR_ColorizationComponent.m_ColorHover

◆ m_fAnimationLength

float SCR_ColorizationComponent.m_fAnimationLength
protected

◆ m_sWidgetName

string SCR_ColorizationComponent.m_sWidgetName

The documentation for this interface was generated from the following file: