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Arma Reforger Script API
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Prefab data class for compass component. More...
Public Member Functions | |
| void | InitSignals (IEntity owner) |
| Cache procedural animation signals. | |
Public Attributes | |
| int | m_iCompassType |
| float | m_fDirectionChangeTime |
| float | m_fDirectionOvershootPercentage |
| float | m_fShakeFrequency |
| float | m_fShakeOvershootPercentage |
| float | m_fShakeMaximumAngle |
| vector | m_vMapCameraPos |
| ResourceName | m_sMapResource |
| bool | m_bSignalInit = false |
| int | m_iSignalNeedle = -1 |
| int | m_iSignalShake = -1 |
| int | m_iSignalInHand = -1 |
| int | m_iSignalInMap = -1 |
| int | m_iSignalClose = -1 |
Prefab data class for compass component.
| void SCR_CompassComponentClass.InitSignals | ( | IEntity | owner | ) |
Cache procedural animation signals.
| bool SCR_CompassComponentClass.m_bSignalInit = false |
| float SCR_CompassComponentClass.m_fDirectionChangeTime |
| float SCR_CompassComponentClass.m_fDirectionOvershootPercentage |
| float SCR_CompassComponentClass.m_fShakeFrequency |
| float SCR_CompassComponentClass.m_fShakeMaximumAngle |
| float SCR_CompassComponentClass.m_fShakeOvershootPercentage |
| int SCR_CompassComponentClass.m_iCompassType |
| int SCR_CompassComponentClass.m_iSignalClose = -1 |
| int SCR_CompassComponentClass.m_iSignalInHand = -1 |
| int SCR_CompassComponentClass.m_iSignalInMap = -1 |
| int SCR_CompassComponentClass.m_iSignalNeedle = -1 |
| int SCR_CompassComponentClass.m_iSignalShake = -1 |
| ResourceName SCR_CompassComponentClass.m_sMapResource |
| vector SCR_CompassComponentClass.m_vMapCameraPos |