Arma Reforger Script API
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Prefab data class for compass component. More...
Public Member Functions | |
void | InitSignals (IEntity owner) |
Cache procedural animation signals. | |
Public Attributes | |
int | m_iCompassType |
float | m_fDirectionChangeTime |
float | m_fDirectionOvershootPercentage |
float | m_fShakeFrequency |
float | m_fShakeOvershootPercentage |
float | m_fShakeMaximumAngle |
vector | m_vMapCameraPos |
ResourceName | m_sMapResource |
bool | m_bSignalInit = false |
int | m_iSignalNeedle = -1 |
int | m_iSignalShake = -1 |
int | m_iSignalInHand = -1 |
int | m_iSignalInMap = -1 |
int | m_iSignalClose = -1 |
Prefab data class for compass component.
void SCR_CompassComponentClass.InitSignals | ( | IEntity | owner | ) |
Cache procedural animation signals.
bool SCR_CompassComponentClass.m_bSignalInit = false |
float SCR_CompassComponentClass.m_fDirectionChangeTime |
float SCR_CompassComponentClass.m_fDirectionOvershootPercentage |
float SCR_CompassComponentClass.m_fShakeFrequency |
float SCR_CompassComponentClass.m_fShakeMaximumAngle |
float SCR_CompassComponentClass.m_fShakeOvershootPercentage |
int SCR_CompassComponentClass.m_iCompassType |
int SCR_CompassComponentClass.m_iSignalClose = -1 |
int SCR_CompassComponentClass.m_iSignalInHand = -1 |
int SCR_CompassComponentClass.m_iSignalInMap = -1 |
int SCR_CompassComponentClass.m_iSignalNeedle = -1 |
int SCR_CompassComponentClass.m_iSignalShake = -1 |
ResourceName SCR_CompassComponentClass.m_sMapResource |
vector SCR_CompassComponentClass.m_vMapCameraPos |