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ref ScriptInvoker | m_OnClick = new ScriptInvoker |
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◆ FindComponent()
◆ FindComponentInHierarchy()
◆ HandlerAttached()
override void SCR_CoreMenuHeaderComponent.HandlerAttached |
( |
Widget | w | ) |
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◆ SetTitle()
void SCR_CoreMenuHeaderComponent.SetTitle |
( |
string | text | ) |
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◆ SetTitleVisible()
void SCR_CoreMenuHeaderComponent.SetTitleVisible |
( |
bool | visible | ) |
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◆ m_sTitle
string SCR_CoreMenuHeaderComponent.m_sTitle |
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protected |
◆ m_wTitle
TextWidget SCR_CoreMenuHeaderComponent.m_wTitle |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/SCR_CoreMenuHeaderComponent.c