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Arma Reforger Script API
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Scripted map cursor visualization for cases where the gamecode provided one is not sufficient. More...
Public Member Functions | |
| void | SetCursorVisual (SCR_CursorVisualState stateCfg) |
| Set visual. | |
| void | SetOpacity (float opacity) |
| Set opacity. | |
| void | Update (float x, float y) |
| Update position, has to be called manually. | |
| void | SCR_CursorCustom () |
| void | ~SCR_CursorCustom () |
Static Public Attributes | |
| const int | REAL_CURSOR_HIDE = 12 |
| const string | layoutPath = "{80F7ED5410342195}UI/layouts/Map/CursorCustom.layout" |
Protected Attributes | |
| bool | m_bIsVisible |
| Widget | m_wRoot |
| Widget | m_wCursor |
| ImageWidget | m_wCursorImage |
Scripted map cursor visualization for cases where the gamecode provided one is not sufficient.
| void SCR_CursorCustom.SCR_CursorCustom | ( | ) |
| void SCR_CursorCustom.~SCR_CursorCustom | ( | ) |
| void SCR_CursorCustom.SetCursorVisual | ( | SCR_CursorVisualState | stateCfg | ) |
Set visual.
| stateCfg | is cursor state config, null to disable |
| void SCR_CursorCustom.SetOpacity | ( | float | opacity | ) |
Set opacity.
| void SCR_CursorCustom.Update | ( | float | x, |
| float | y ) |
Update position, has to be called manually.
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