Arma Reforger Script API
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Public Member Functions | |
override void | Init (SCR_ScenarioFrameworkTriggerEntity trigger) |
Initializes scenario trigger entity with prefab filters based on prefab filter count data. | |
override void | CustomTriggerConditions (SCR_ScenarioFrameworkTriggerEntity trigger) |
Checks how many times the specific prefab (Using the BaseContainer) is present inside the trigger and sets trigger conditions accordingly. | |
void | Init (SCR_ScenarioFrameworkTriggerEntity trigger) |
Used to init the class data according to the needs of the condition. | |
void | CustomTriggerConditions (SCR_ScenarioFrameworkTriggerEntity trigger) |
Performs specified logic checks when called. | |
Public Attributes | |
ref array< ref SCR_ScenarioFrameworkPrefabFilterCount > | m_aPrefabFilter |
override void SCR_CustomTriggerConditionsSpecificPrefabCount.CustomTriggerConditions | ( | SCR_ScenarioFrameworkTriggerEntity | trigger | ) |
Checks how many times the specific prefab (Using the BaseContainer) is present inside the trigger and sets trigger conditions accordingly.
Implements SCR_CustomTriggerConditions.
override void SCR_CustomTriggerConditionsSpecificPrefabCount.Init | ( | SCR_ScenarioFrameworkTriggerEntity | trigger | ) |
Initializes scenario trigger entity with prefab filters based on prefab filter count data.
[in] | trigger | Trigger entity representing prefab filter conditions for scenario event activation. |
Implements SCR_CustomTriggerConditions.
ref array<ref SCR_ScenarioFrameworkPrefabFilterCount> SCR_CustomTriggerConditionsSpecificPrefabCount.m_aPrefabFilter |