Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_CustomTriggerConditionsSpecificPrefabCount Interface Reference
Inheritance diagram for SCR_CustomTriggerConditionsSpecificPrefabCount:
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Public Member Functions

override void Init (SCR_ScenarioFrameworkTriggerEntity trigger)
 Used to init the class data according to the needs of the condition.
 
override void CustomTriggerConditions (SCR_ScenarioFrameworkTriggerEntity trigger)
 Checks how many times the specific prefab (Using the BaseContainer) is present inside the trigger and sets trigger conditions accordingly.
 
void Init (SCR_ScenarioFrameworkTriggerEntity trigger)
 Used to init the class data according to the needs of the condition.
 
void CustomTriggerConditions (SCR_ScenarioFrameworkTriggerEntity trigger)
 Performs specified logic checks when called.
 

Public Attributes

ref array< ref SCR_ScenarioFrameworkPrefabFilterCountm_aPrefabFilter
 

Member Function Documentation

◆ CustomTriggerConditions()

override void SCR_CustomTriggerConditionsSpecificPrefabCount.CustomTriggerConditions ( SCR_ScenarioFrameworkTriggerEntity  trigger)

Checks how many times the specific prefab (Using the BaseContainer) is present inside the trigger and sets trigger conditions accordingly.

Implements SCR_CustomTriggerConditions.

◆ Init()

override void SCR_CustomTriggerConditionsSpecificPrefabCount.Init ( SCR_ScenarioFrameworkTriggerEntity  trigger)

Used to init the class data according to the needs of the condition.

Parameters
[in]trigger

Implements SCR_CustomTriggerConditions.

Member Data Documentation

◆ m_aPrefabFilter

ref array<ref SCR_ScenarioFrameworkPrefabFilterCount> SCR_CustomTriggerConditionsSpecificPrefabCount.m_aPrefabFilter

The documentation for this interface was generated from the following file: