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| bool | GetReturnResult (bool desiredResult) |
| | Based on the state of m_bNegateCondition returns our desired result.
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◆ IsAvailable()
- Parameters
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| data | true if daytime matches the condition |
- Returns
- true if daytime matches the condition, false if not or if data or time manager is null
Implements SCR_AvailableActionCondition.
◆ m_TimeOfDay
| EDayTimeEnums SCR_DaytimeCondition.m_TimeOfDay |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/AvailableActions/Conditions/Game/SCR_DaytimeCondition.c