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    Arma Reforger Script API
    
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Class handling finished mission objectives content. More...
  
Public Member Functions | |
| override void | InitContent (SCR_WelcomeScreenMenu menu, string column, string columnButton) | 
| Initialises content for given column.   | |
| override void | ToggleInteractions (bool enabled) | 
| Toggles interactions for this content.   | |
| void | ProcessTasks () | 
| Processes tasks according to the player faction and temporarily sorts out issues with Conflict.   | |
| void | FillFinishedObjectivesWidget (Widget content) | 
| Fills content widget with finished objectives.   | |
| int | GetCurrentPage () | 
| Get current page.   | |
| void | SetCurrentPage (int page) | 
| Sets current page number which just changes the member variable and nothing more.   | |
| string | GetTitleText () | 
  Public Member Functions inherited from SCR_WelcomeScreenBaseContent | |
| string | GetContentName () | 
| bool | GetIsInteractible () | 
| Get if it is interactible.   | |
Protected Member Functions | |
| void | InitPagination () | 
| Initialises pagination by registering button actions.   | |
| void | ButtonClicked () | 
| Changes focus to the column from which that button originates. It is supposed to be invoked.   | |
| void | HandlePagination (bool enabled=false) | 
| Handles inputs of buttons.   | |
| void | PreviousButtonActivated () | 
| Flips page to the previous one.   | |
| void | NextButtonActivated () | 
| Flips page to the next one.   | |
| void | FlipPage (int currentPage) | 
| Changes the content of current page based on the provided number.   | |
Protected Attributes | |
| string | m_sTitleText | 
| ResourceName | m_sFinishedObjectivesTileLayout | 
| ResourceName | m_sFinishedObjectivesLayout | 
| Widget | m_wFinishedObjectivesWidget | 
| ButtonWidget | m_wColumnButton | 
| ref array< SCR_BaseTask > | m_aFinishedTasks = {} | 
| ref array< Widget > | m_aFinishedObjectivesWidgets = {} | 
| int | m_iCurrentPage | 
| int | m_iFinishedTasksCount | 
  Protected Attributes inherited from SCR_WelcomeScreenBaseContent | |
| bool | m_bIsInteractible | 
| string | m_sContentName | 
Class handling finished mission objectives content.
      
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Changes focus to the column from which that button originates. It is supposed to be invoked.
| void SCR_DebriefingScreenFinishedObjectivesContent.FillFinishedObjectivesWidget | ( | Widget | content | ) | 
Fills content widget with finished objectives.
| [in] | content | 
      
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Changes the content of current page based on the provided number.
| [in] | currentPage | 
| int SCR_DebriefingScreenFinishedObjectivesContent.GetCurrentPage | ( | ) | 
Get current page.
| string SCR_DebriefingScreenFinishedObjectivesContent.GetTitleText | ( | ) | 
      
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Handles inputs of buttons.
| [in] | enabled | 
| override void SCR_DebriefingScreenFinishedObjectivesContent.InitContent | ( | SCR_WelcomeScreenMenu | menu, | 
| string | column, | ||
| string | columnButton ) | 
Initialises content for given column.
| [in] | menu | |
| [in] | column | |
| [in] | columnButton | 
Implements SCR_WelcomeScreenBaseContent.
      
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Initialises pagination by registering button actions.
      
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Flips page to the next one.
      
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Flips page to the previous one.
| void SCR_DebriefingScreenFinishedObjectivesContent.ProcessTasks | ( | ) | 
Processes tasks according to the player faction and temporarily sorts out issues with Conflict.
TODO - Will be fixed in the future
| void SCR_DebriefingScreenFinishedObjectivesContent.SetCurrentPage | ( | int | page | ) | 
Sets current page number which just changes the member variable and nothing more.
Method FlipPage actually performs UI Changes based on this member variable.
| [in] | page | 
| override void SCR_DebriefingScreenFinishedObjectivesContent.ToggleInteractions | ( | bool | enabled | ) | 
Toggles interactions for this content.
| [in] | enabled | 
Implements SCR_WelcomeScreenBaseContent.
      
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