Arma Reforger Script API
|
Base class for screen contents. More...
Public Member Functions | |
void | InitContent (SCR_WelcomeScreenMenu menu, string column, string columnButton) |
Initialises content for given column. | |
void | ToggleInteractions (bool enabled) |
Toggles whether or not this content is interactive. | |
string | GetContentName () |
bool | GetIsInteractible () |
Get if it is interactible. | |
Protected Attributes | |
bool | m_bIsInteractible |
string | m_sContentName |
Base class for screen contents.
string SCR_WelcomeScreenBaseContent.GetContentName | ( | ) |
bool SCR_WelcomeScreenBaseContent.GetIsInteractible | ( | ) |
Get if it is interactible.
void SCR_WelcomeScreenBaseContent.InitContent | ( | SCR_WelcomeScreenMenu | menu, |
string | column, | ||
string | columnButton | ||
) |
Initialises content for given column.
[in] | menu | |
[in] | column | |
[in] | columnButton |
Implemented in SCR_DebriefingScreenBigImageContent, SCR_DebriefingScreenSummaryContent, SCR_DebriefingScreenFinishedObjectivesContent, SCR_DebriefingScreenStatisticsContent, SCR_WelcomeScreenMissionObjectivesContent, SCR_WelcomeScreenDynamicObjectivesContent, SCR_WelcomeScreenIntroductionContent, and SCR_WelcomeScreenFactionContent.
void SCR_WelcomeScreenBaseContent.ToggleInteractions | ( | bool | enabled | ) |
Toggles whether or not this content is interactive.
[in] | enabled |
Implemented in SCR_DebriefingScreenFinishedObjectivesContent, SCR_WelcomeScreenDynamicObjectivesContent, and SCR_WelcomeScreenIntroductionContent.
|
protected |
|
protected |