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Arma Reforger Script API
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Base class for screen contents. More...
Public Member Functions | |
| void | InitContent (SCR_WelcomeScreenMenu menu, string column, string columnButton) |
| Initialises content for given column. | |
| void | ToggleInteractions (bool enabled) |
| Toggles whether or not this content is interactive. | |
| string | GetContentName () |
| bool | GetIsInteractible () |
| Get if it is interactible. | |
Protected Attributes | |
| bool | m_bIsInteractible |
| string | m_sContentName |
Base class for screen contents.
| string SCR_WelcomeScreenBaseContent.GetContentName | ( | ) |
| bool SCR_WelcomeScreenBaseContent.GetIsInteractible | ( | ) |
Get if it is interactible.
| void SCR_WelcomeScreenBaseContent.InitContent | ( | SCR_WelcomeScreenMenu | menu, |
| string | column, | ||
| string | columnButton ) |
Initialises content for given column.
| [in] | menu | |
| [in] | column | |
| [in] | columnButton |
Implemented in SCR_DebriefingScreenBigImageContent, SCR_DebriefingScreenFinishedObjectivesContent, SCR_DebriefingScreenStatisticsContent, SCR_DebriefingScreenSummaryContent, SCR_WelcomeScreenDynamicObjectivesContent, SCR_WelcomeScreenFactionContent, SCR_WelcomeScreenIntroductionContent, and SCR_WelcomeScreenMissionObjectivesContent.
| void SCR_WelcomeScreenBaseContent.ToggleInteractions | ( | bool | enabled | ) |
Toggles whether or not this content is interactive.
| [in] | enabled |
Implemented in SCR_DebriefingScreenFinishedObjectivesContent, SCR_WelcomeScreenDynamicObjectivesContent, and SCR_WelcomeScreenIntroductionContent.
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