Arma Reforger Script API
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SCR_DebriefingScreenUnevenFourTiles Interface Reference

Class handling layout for UnevenFourTiles. More...

Inheritance diagram for SCR_DebriefingScreenUnevenFourTiles:
SCR_DeployMenuBaseScreenLayout

Public Member Functions

override void InitContent (SCR_WelcomeScreenMenu menu)
 Initialises content for given menu.
 
- Public Member Functions inherited from SCR_DeployMenuBaseScreenLayout
int GetScreenBaseContents (out array< ref SCR_WelcomeScreenBaseContent > screenBaseContents)
 Get base content of this layout.
 

Protected Attributes

ResourceName m_sFourUnevenTilesLayout
 
ref SCR_WelcomeScreenBaseContent m_TopLeftTile
 
ref SCR_WelcomeScreenBaseContent m_TopRightTile
 
ref SCR_WelcomeScreenBaseContent m_BottomLeftTile
 
ref SCR_WelcomeScreenBaseContent m_BottomRightTile
 
- Protected Attributes inherited from SCR_DeployMenuBaseScreenLayout
ref array< ref SCR_WelcomeScreenBaseContentm_aScreenBaseContents = {}
 

Static Protected Attributes

const string WELCOME_CONTENT = "WelcomeContent"
 
const string TOP_LEFT_TILE = "TopLeftTile"
 
const string TOP_RIGHT_TILE = "TopRightTile"
 
const string BOTTOM_LEFT_TILE = "BottomLeftTile"
 
const string BOTTOM_RIGHT_TILE = "BottomRightTile"
 
const string TOP_LEFT_TILE_BUTTON = "TopLeftTileButton"
 
const string TOP_RIGHT_TILE_BUTTON = "TopRightTileButton"
 
const string BOTTOM_LEFT_TILE_BUTTON = "BottomLeftTileButton"
 
const string BOTTOM_RIGHT_TILE_BUTTON = "BottomRightTileButton"
 

Detailed Description

Class handling layout for UnevenFourTiles.

Member Function Documentation

◆ InitContent()

override void SCR_DebriefingScreenUnevenFourTiles.InitContent ( SCR_WelcomeScreenMenu menu)

Initialises content for given menu.

Parameters
[in]menu

Implements SCR_DeployMenuBaseScreenLayout.

Member Data Documentation

◆ BOTTOM_LEFT_TILE

const string SCR_DebriefingScreenUnevenFourTiles.BOTTOM_LEFT_TILE = "BottomLeftTile"
staticprotected

◆ BOTTOM_LEFT_TILE_BUTTON

const string SCR_DebriefingScreenUnevenFourTiles.BOTTOM_LEFT_TILE_BUTTON = "BottomLeftTileButton"
staticprotected

◆ BOTTOM_RIGHT_TILE

const string SCR_DebriefingScreenUnevenFourTiles.BOTTOM_RIGHT_TILE = "BottomRightTile"
staticprotected

◆ BOTTOM_RIGHT_TILE_BUTTON

const string SCR_DebriefingScreenUnevenFourTiles.BOTTOM_RIGHT_TILE_BUTTON = "BottomRightTileButton"
staticprotected

◆ m_BottomLeftTile

ref SCR_WelcomeScreenBaseContent SCR_DebriefingScreenUnevenFourTiles.m_BottomLeftTile
protected

◆ m_BottomRightTile

ref SCR_WelcomeScreenBaseContent SCR_DebriefingScreenUnevenFourTiles.m_BottomRightTile
protected

◆ m_sFourUnevenTilesLayout

ResourceName SCR_DebriefingScreenUnevenFourTiles.m_sFourUnevenTilesLayout
protected

◆ m_TopLeftTile

ref SCR_WelcomeScreenBaseContent SCR_DebriefingScreenUnevenFourTiles.m_TopLeftTile
protected

◆ m_TopRightTile

ref SCR_WelcomeScreenBaseContent SCR_DebriefingScreenUnevenFourTiles.m_TopRightTile
protected

◆ TOP_LEFT_TILE

const string SCR_DebriefingScreenUnevenFourTiles.TOP_LEFT_TILE = "TopLeftTile"
staticprotected

◆ TOP_LEFT_TILE_BUTTON

const string SCR_DebriefingScreenUnevenFourTiles.TOP_LEFT_TILE_BUTTON = "TopLeftTileButton"
staticprotected

◆ TOP_RIGHT_TILE

const string SCR_DebriefingScreenUnevenFourTiles.TOP_RIGHT_TILE = "TopRightTile"
staticprotected

◆ TOP_RIGHT_TILE_BUTTON

const string SCR_DebriefingScreenUnevenFourTiles.TOP_RIGHT_TILE_BUTTON = "TopRightTileButton"
staticprotected

◆ WELCOME_CONTENT

const string SCR_DebriefingScreenUnevenFourTiles.WELCOME_CONTENT = "WelcomeContent"
staticprotected

The documentation for this interface was generated from the following file: