◆ GetDefaultWaypointCompletionRadius()
float SCR_DefenderSpawnerComponentClass.GetDefaultWaypointCompletionRadius |
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◆ GetDefaultWaypointPrefab()
ResourceName SCR_DefenderSpawnerComponentClass.GetDefaultWaypointPrefab |
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◆ GetExitFormation()
string SCR_DefenderSpawnerComponentClass.GetExitFormation |
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◆ m_fDefaultWaypointCompletionRadius
float SCR_DefenderSpawnerComponentClass.m_fDefaultWaypointCompletionRadius |
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◆ m_sDefaultWaypointPrefab
ResourceName SCR_DefenderSpawnerComponentClass.m_sDefaultWaypointPrefab |
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◆ m_sExitFormation
string SCR_DefenderSpawnerComponentClass.m_sExitFormation |
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The documentation for this interface was generated from the following file:
- Game/Components/Spawner/CatalogSpawner/SCR_DefenderSpawnerComponent.c