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static void | Encode (SSnapSerializerBase snapshot, ScriptCtx ctx, ScriptBitSerializer packet) |
| Codec methods.
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static bool | Decode (ScriptBitSerializer packet, ScriptCtx ctx, SSnapSerializerBase snapshot) |
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static bool | SnapCompare (SSnapSerializerBase lhs, SSnapSerializerBase rhs, ScriptCtx ctx) |
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static bool | PropCompare (SCR_DestructibleIdentificator prop, SSnapSerializerBase snapshot, ScriptCtx ctx) |
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static bool | Extract (SCR_DestructibleIdentificator prop, ScriptCtx ctx, SSnapSerializerBase snapshot) |
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static bool | Inject (SSnapSerializerBase snapshot, ScriptCtx ctx, SCR_DestructibleIdentificator prop) |
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◆ Decode()
static bool SCR_DestructibleIdentificator.Decode |
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ScriptBitSerializer | packet, |
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ScriptCtx | ctx, |
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SSnapSerializerBase | snapshot ) |
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◆ Encode()
static void SCR_DestructibleIdentificator.Encode |
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SSnapSerializerBase | snapshot, |
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ScriptCtx | ctx, |
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ScriptBitSerializer | packet ) |
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◆ Extract()
◆ GetEntity()
IEntity SCR_DestructibleIdentificator.GetEntity |
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◆ GetRplId()
RplId SCR_DestructibleIdentificator.GetRplId |
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out int | index | ) |
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◆ Inject()
◆ PropCompare()
◆ SetEntityID()
void SCR_DestructibleIdentificator.SetEntityID |
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EntityID | entityID | ) |
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◆ SetIndex()
void SCR_DestructibleIdentificator.SetIndex |
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int | index | ) |
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◆ SetRplId()
void SCR_DestructibleIdentificator.SetRplId |
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RplId | rplId | ) |
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◆ SnapCompare()
static bool SCR_DestructibleIdentificator.SnapCompare |
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SSnapSerializerBase | lhs, |
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SSnapSerializerBase | rhs, |
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ScriptCtx | ctx ) |
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◆ m_EntityID
EntityID SCR_DestructibleIdentificator.m_EntityID = EntityID.INVALID |
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◆ m_iIndex
int SCR_DestructibleIdentificator.m_iIndex = -1 |
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◆ m_RplId
RplId SCR_DestructibleIdentificator.m_RplId = RplId.Invalid() |
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The documentation for this interface was generated from the following file:
- Game/Destruction/SCR_MPDestructionManager.c