◆ MergeHeatmapEntries()
Attempts to merge entries A and B.
If it returns true, B is discarded and A will be kept as the result of A+B We always merge the new entry into the main entry, as the main entry is more likely to already exist in the world. When false is returned, no changes are done.
- Parameters
-
- Returns
- Returns true if a merge was done, false otherwise
Implements DestructionHeatmapRegion.
The documentation for this interface was generated from the following file:
- Game/Destruction/SCR_DestructionHeatmapRegion.c