Procedural box entity.
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| override void | EOnInit (IEntity owner) |
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| override void | EOnFrame (IEntity owner, float timeSlice) |
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◆ SCR_DummyTargetEntity()
| void SCR_DummyTargetEntity.SCR_DummyTargetEntity |
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IEntitySource | src, |
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IEntity | parent ) |
◆ EOnFrame()
| override void SCR_DummyTargetEntity.EOnFrame |
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IEntity | owner, |
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float | timeSlice ) |
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protected |
◆ EOnInit()
| override void SCR_DummyTargetEntity.EOnInit |
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IEntity | owner | ) |
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protected |
The documentation for this interface was generated from the following file:
- Game/Entities/SCR_DummyTargetEntity.c