Procedural box entity.  
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| override void  | EOnInit (IEntity owner) | 
|   | 
| override void  | EOnFrame (IEntity owner, float timeSlice) | 
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◆ SCR_DummyTargetEntity()
      
        
          | void SCR_DummyTargetEntity.SCR_DummyTargetEntity  | 
          ( | 
          IEntitySource |           src,  | 
        
        
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          IEntity |           parent ) | 
        
      
 
 
◆ EOnFrame()
  
  
      
        
          | override void SCR_DummyTargetEntity.EOnFrame  | 
          ( | 
          IEntity |           owner,  | 
         
        
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           | 
          float |           timeSlice ) | 
         
       
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protected   | 
  
 
 
◆ EOnInit()
  
  
      
        
          | override void SCR_DummyTargetEntity.EOnInit  | 
          ( | 
          IEntity |           owner | ) | 
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protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/Entities/SCR_DummyTargetEntity.c