◆ FindComponent()
static SCR_DynamicIconComponent SCR_DynamicIconComponent.FindComponent |
( |
string |
name, |
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Widget |
parent, |
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bool |
searchAllChildren = true |
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) |
| |
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static |
◆ GetGlowWidget()
ImageWidget SCR_DynamicIconComponent.GetGlowWidget |
( |
| ) |
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◆ GetIcon()
string SCR_DynamicIconComponent.GetIcon |
( |
out string |
imageSet | ) |
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◆ GetIconWidget()
ImageWidget SCR_DynamicIconComponent.GetIconWidget |
( |
| ) |
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◆ HandlerAttached()
override void SCR_DynamicIconComponent.HandlerAttached |
( |
Widget |
w | ) |
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◆ SetGlowColor()
void SCR_DynamicIconComponent.SetGlowColor |
( |
Color |
color | ) |
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◆ SetIconColor()
void SCR_DynamicIconComponent.SetIconColor |
( |
Color |
color | ) |
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◆ SetImage()
void SCR_DynamicIconComponent.SetImage |
( |
string |
imageName, |
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ResourceName |
iconImageSet = string::Empty , |
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ResourceName |
glowImageSet = string::Empty |
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) |
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◆ SetImage_Internal()
void SCR_DynamicIconComponent.SetImage_Internal |
( |
ImageWidget |
image, |
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ResourceName |
imageSet, |
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string |
imageName |
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) |
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protected |
◆ SetVisibile()
void SCR_DynamicIconComponent.SetVisibile |
( |
bool |
visible | ) |
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◆ m_sGlowImageset
ResourceName SCR_DynamicIconComponent.m_sGlowImageset |
◆ m_sIconImageset
ResourceName SCR_DynamicIconComponent.m_sIconImageset |
◆ m_sImageName
string SCR_DynamicIconComponent.m_sImageName |
◆ m_sImageSize
vector SCR_DynamicIconComponent.m_sImageSize |
◆ m_wGlow
ImageWidget SCR_DynamicIconComponent.m_wGlow |
◆ m_wIcon
ImageWidget SCR_DynamicIconComponent.m_wIcon |
◆ m_wSize
SizeLayoutWidget SCR_DynamicIconComponent.m_wSize |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/Common/SCR_DynamicIconComponent.c