Arma Reforger Script API
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Public Member Functions | Protected Attributes | List of all members
SCR_EditableVehicleUIInfo Interface Reference
Inheritance diagram for SCR_EditableVehicleUIInfo:
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Public Member Functions

bool GetEditorPlaceAsOneGroup ()
 Get bool if spawned characters should be placed as one if placing the vehicle with crew and passenger flags.
 
int GetOccupantFillCompartmentTypes (out notnull array< ECompartmentType > compartmentTypes)
 Get an array of compart ment types this vehicle can be filled with.
 
bool CanFillWithCrew ()
 Checks if editor is allowed to fill vehicle with given Crew.
 
bool CanFillWithPassengers ()
 Checks if editor is allowed to fill vehicle with given Passengers.
 
bool CanFillWithGivenTypes (array< ECompartmentType > typesToCheck)
 Checks if editor is allowed to fill vehicle with given occupant types.
 
void GetFillBudgetCostsOfCrew (out notnull array< ref SCR_EntityBudgetValue > budgetCosts)
 Returns an array of of budgets for crew.
 
void GetFillBudgetCostsOfPassengers (out notnull array< ref SCR_EntityBudgetValue > budgetCosts)
 Returns an array of of budgets for crew.
 
- Public Member Functions inherited from SCR_EditableEntityUIInfo
override LocalizedString GetName ()
 Get name.
 
bool IsFullBackgroundAssetCard ()
 
ResourceName GetImage ()
 
EEditableEntityType GetEntityTypex ()
 
FactionKey GetFactionKey ()
 
Faction GetFaction ()
 
int GetEntityLabels (out notnull array< EEditableEntityLabel > entityLabels)
 Fill the provided array with auto and authored labels.
 
bool HasEntityLabel (EEditableEntityLabel label)
 Check if entity has label in either Auto or Authored labels.
 
bool GetEntityBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets)
 Get Entity budget costs.
 
void GetEntityAndChildrenBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets)
 Get Entity and its children budgets.
 
void GetEntityChildrenBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets)
 Get only Entity's children budget costs, i.e. cost of entities inside a composition entitiy.
 
ResourceName GetSlotPrefab ()
 Get prefab this entity prefab extends.
 
EEditableEntityType GetEntityType ()
 Get entity type.
 
bool HasEntityFlag (EEditableEntityFlag flag)
 Check if a flag is active.
 
bool SetAssetImageTo (ImageWidget imageWidget)
 Set asset image to given image widget and stretches if is full background flagged.
 
void InitFromSource (IEntityComponentSource componentSource)
 Initialise UI info from component source.
 
- Public Member Functions inherited from SCR_UIInfo
ResourceName GetIconPath ()
 Get icon.
 
string GetIconSetName ()
 Returns Icon Set name if imageset.
 
bool HasIcon ()
 Check if the info has an icon defined.
 
bool SetIconTo (ImageWidget imageWidget)
 Set icon to given image widget.
 
override void Log (string prefix=string.Empty, LogLevel logLevel=LogLevel.VERBOSE)
 
- Public Member Functions inherited from SCR_UIDescription
LocalizedString GetUnformattedDescription ()
 Get the unformatted description from SCR_HintUIInfo instance.
 
void SetDescription (LocalizedString description)
 Change the description from SCR_HintUIInfo instance.
 
LocalizedString GetDescription ()
 Get description.
 
bool HasDescription ()
 Check if the info has a description defined.
 
bool SetDescriptionTo (TextWidget textWidget)
 Set description to given text widget.
 
override void Log (string prefix=string.Empty, LogLevel logLevel=LogLevel.VERBOSE)
 
- Public Member Functions inherited from SCR_UIName
LocalizedString GetUnformattedName ()
 Get The unformatted Name from SCR_HintUIInfo instance.
 
void SetName (LocalizedString name)
 Change the Name from SCR_HintUIInfo instance.
 
LocalizedString GetName ()
 Get name.
 
bool HasName ()
 Check if the info has a name defined.
 
bool SetNameTo (TextWidget textWidget)
 Set name to given text widget.
 
void Log (string prefix=string.Empty, LogLevel logLevel=LogLevel.VERBOSE)
 Print out contents of this UI info.
 

Protected Attributes

bool m_bEditorPlaceAsOneGroup
 
ref array< ECompartmentType > m_aOccupantFillCompartmentTypes
 
- Protected Attributes inherited from SCR_EditableEntityUIInfo
ResourceName m_SlotPrefab
 
bool m_bFullBackgroundAssetCard
 
EEditableEntityType m_EntityType
 
EEditableEntityFlag m_EntityFlags
 
- Protected Attributes inherited from SCR_UIInfo
ResourceName Icon
 
string IconSetName
 
- Protected Attributes inherited from SCR_UIDescription
LocalizedString Description
 
- Protected Attributes inherited from SCR_UIName
LocalizedString Name
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_UIInfo
static SCR_UIInfo GetInfo (BaseContainer source, string varName)
 Get UIInfo from a source object.
 
static SCR_UIInfo CreateInfo (UIInfo source)
 Create SCR_UIInfo from engine UIInfo.
 
static SCR_UIInfo CreateInfo (LocalizedString name, LocalizedString description=LocalizedString.Empty, ResourceName icon=ResourceName.Empty, string iconSetName=string.Empty)
 Create SCR_UIInfo from basic params.
 
static SCR_UIInfo CreatePlaceholderInfo (TypeName type)
 Get placeholder info.
 
- Static Public Attributes inherited from SCR_EditableEntityUIInfo
static const LocalizedString EDITABLE_ENTITY_FALLBACK_NAME = "#AR-AttributesDialog_TitlePage_Entity_Text"
 
- Protected Member Functions inherited from SCR_EditableEntityUIInfo
override void CopyFrom (SCR_UIName source)
 
override void CopyFrom (SCR_UIName source)
 
override void CopyFrom (SCR_UIName source)
 
void CopyFrom (SCR_UIName source)
 

Member Function Documentation

◆ CanFillWithCrew()

bool SCR_EditableVehicleUIInfo.CanFillWithCrew ( )

Checks if editor is allowed to fill vehicle with given Crew.

Returns
Returns true if can fill with Crew

◆ CanFillWithGivenTypes()

bool SCR_EditableVehicleUIInfo.CanFillWithGivenTypes ( array< ECompartmentType >  typesToCheck)

Checks if editor is allowed to fill vehicle with given occupant types.

Parameters
typesToCheckgiven Occupant types
Returns
Returns true if at least one of the given occupent types is true

◆ CanFillWithPassengers()

bool SCR_EditableVehicleUIInfo.CanFillWithPassengers ( )

Checks if editor is allowed to fill vehicle with given Passengers.

Returns
Returns true if can fill with Passengers

◆ GetEditorPlaceAsOneGroup()

bool SCR_EditableVehicleUIInfo.GetEditorPlaceAsOneGroup ( )

Get bool if spawned characters should be placed as one if placing the vehicle with crew and passenger flags.

Returns
If editor should place as one group or not

◆ GetFillBudgetCostsOfCrew()

void SCR_EditableVehicleUIInfo.GetFillBudgetCostsOfCrew ( out notnull array< ref SCR_EntityBudgetValue budgetCosts)

Returns an array of of budgets for crew.

Parameters
[out]budgetCostsCrew budget costs

◆ GetFillBudgetCostsOfPassengers()

void SCR_EditableVehicleUIInfo.GetFillBudgetCostsOfPassengers ( out notnull array< ref SCR_EntityBudgetValue budgetCosts)

Returns an array of of budgets for crew.

Parameters
[out]budgetCostsCrew budget costs

◆ GetOccupantFillCompartmentTypes()

int SCR_EditableVehicleUIInfo.GetOccupantFillCompartmentTypes ( out notnull array< ECompartmentType >  compartmentTypes)

Get an array of compart ment types this vehicle can be filled with.

Parameters
[out]arrayof compartment types
Returns
count of array

Member Data Documentation

◆ m_aOccupantFillCompartmentTypes

ref array<ECompartmentType> SCR_EditableVehicleUIInfo.m_aOccupantFillCompartmentTypes
protected

◆ m_bEditorPlaceAsOneGroup

bool SCR_EditableVehicleUIInfo.m_bEditorPlaceAsOneGroup
protected

The documentation for this interface was generated from the following file: