◆ SCR_EditorAttributeEntryStringArray()
| void SCR_EditorAttributeEntryStringArray.SCR_EditorAttributeEntryStringArray |
( |
array< ref LocalizedString > | values | ) |
|
◆ GetCount()
| int SCR_EditorAttributeEntryStringArray.GetCount |
( |
| ) |
|
◆ GetEntry()
| string SCR_EditorAttributeEntryStringArray.GetEntry |
( |
int | index | ) |
|
- Parameters
-
| index | the wanted value's index - will fail if the index is incorrect! |
- Returns
- the index's value
◆ m_aValues
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Attributes/SCR_BaseEditorAttribute.c