◆ SCR_EditorAttributeEntryStringArray()
void SCR_EditorAttributeEntryStringArray.SCR_EditorAttributeEntryStringArray |
( |
array< ref LocalizedString > |
values | ) |
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◆ GetCount()
int SCR_EditorAttributeEntryStringArray.GetCount |
( |
| ) |
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◆ GetEntry()
string SCR_EditorAttributeEntryStringArray.GetEntry |
( |
int |
index | ) |
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- Parameters
-
index | the wanted value's index - will fail if the index is incorrect! |
- Returns
- the index's value
◆ m_aValues
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Attributes/SCR_BaseEditorAttribute.c