◆ GetDescription()
string SCR_EditorAttributeFloatStringValueHolder.GetDescription |
( |
| ) |
|
◆ GetFloatValue()
float SCR_EditorAttributeFloatStringValueHolder.GetFloatValue |
( |
| ) |
|
◆ GetIcon()
ResourceName SCR_EditorAttributeFloatStringValueHolder.GetIcon |
( |
| ) |
|
◆ GetName()
string SCR_EditorAttributeFloatStringValueHolder.GetName |
( |
| ) |
|
◆ SetDescription()
void SCR_EditorAttributeFloatStringValueHolder.SetDescription |
( |
string | newDescription | ) |
|
◆ SetFloatValue()
void SCR_EditorAttributeFloatStringValueHolder.SetFloatValue |
( |
float | newValue | ) |
|
◆ SetIcon()
void SCR_EditorAttributeFloatStringValueHolder.SetIcon |
( |
ResourceName | newIcon | ) |
|
◆ SetName()
void SCR_EditorAttributeFloatStringValueHolder.SetName |
( |
string | newName | ) |
|
◆ SetWithUIInfo() [1/2]
void SCR_EditorAttributeFloatStringValueHolder.SetWithUIInfo |
( |
SCR_UIInfo | info, |
|
|
float | value ) |
◆ SetWithUIInfo() [2/2]
void SCR_EditorAttributeFloatStringValueHolder.SetWithUIInfo |
( |
UIInfo | info, |
|
|
float | value ) |
◆ m_fEntryFloatValue
float SCR_EditorAttributeFloatStringValueHolder.m_fEntryFloatValue |
|
protected |
◆ m_Icon
ResourceName SCR_EditorAttributeFloatStringValueHolder.m_Icon |
|
protected |
◆ m_sEntryDescription
LocalizedString SCR_EditorAttributeFloatStringValueHolder.m_sEntryDescription |
|
protected |
◆ m_sEntryName
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Attributes/SCR_BaseFloatValueHolderEditorAttribute.c