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Arma Reforger Script API
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Zone data that will spawn the entity at the location of the owner (Snapping to ground might apply) More...
Public Member Functions | |
| override vector | GetNewPosition (SCR_EffectsModule effectModule) |
| Get random position to spawn (or if PROJECTILE for target). | |
Public Member Functions inherited from SCR_BaseEffectsModulePositionData | |
| void | ResetPositions (SCR_EffectsModule effectModule) |
| Called by effect module. | |
Zone data that will spawn the entity at the location of the owner (Snapping to ground might apply)
| override vector SCR_EffectsModulePositionData_OwnerPosition.GetNewPosition | ( | SCR_EffectsModule | effectModule | ) |
Get random position to spawn (or if PROJECTILE for target).
Override in inherented version
Implements SCR_BaseEffectsModulePositionData.