Arma Reforger Script API
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Base zone data. More...
Public Member Functions | |
vector | GetNewPosition (SCR_EffectsModule effectModule) |
Get random position to spawn (or if PROJECTILE for target). | |
void | ResetPositions (SCR_EffectsModule effectModule) |
Called by effect module. | |
Base zone data.
INHERENT FROM THIS DO NOT USE ON IT'S OWN!
vector SCR_BaseEffectsModulePositionData.GetNewPosition | ( | SCR_EffectsModule | effectModule | ) |
Get random position to spawn (or if PROJECTILE for target).
Override in inherented version
Implemented in SCR_EffectsModulePositionData_OwnerPosition, SCR_EffectsModulePositionData_Radius, and SCR_EffectsModulePositionData_Rectangle.
void SCR_BaseEffectsModulePositionData.ResetPositions | ( | SCR_EffectsModule | effectModule | ) |
Called by effect module.
Called when a barrage is done
Implemented in SCR_EffectsModulePositionData_Radius, and SCR_EffectsModulePositionData_Rectangle.