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Arma Reforger Script API
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Public Member Functions | |
| override bool | Execute (IEntity cursorTarget, IEntity target, vector targetPosition, int playerID, bool isClient) |
| method that will be executed when the command is selected in the menu This method is right now broadcaasted to all clients, so if the command is intended only for specific clients, it needs to be filtered inside | |
| override bool | CanBePerformed (notnull SCR_ChimeraCharacter user) |
| Returns true if user (player) of the command can issue the command. | |
Public Member Functions inherited from SCR_BaseRadialCommand | |
| void | VisualizeCommand (vector targetPosition) |
| void | VisualizeCommandPreview (vector targetPosition) |
| string | GetIconName () |
| string | GetCommandDisplayName () |
| ResourceName | GetIconImageset () |
| string | GetCommandName () |
| bool | CanRoleShow () |
| bool | CanBeShownInCurrentLifeState () |
| bool | CanBeShown () |
| bool | CanShowOnMap () |
| bool | CanBeExecuted (notnull IEntity target) |
| Returns true if target of the command - typically cursortarget - can execute the command. | |
| LocalizedString | GetCannotExecuteReason () |
| LocalizedString | GetCannotPerformReason () |
Protected Attributes | |
| bool | m_bUnequipItems |
| int | m_iGestureID |
| ref array< ref ECharacterStance > | m_aAllowedStances |
Protected Attributes inherited from SCR_BaseRadialCommand | |
| string | m_sCommandName |
| string | m_sCommandDisplayName |
| ResourceName | m_sImageset |
| string | m_sIconName |
| SCR_ECharacterRank | m_eRequiredRank |
| LocalizedString | m_sCannotPerformReason |
| LocalizedString | m_sCannotExecuteReason |
Additional Inherited Members | |
Protected Member Functions inherited from SCR_BaseRadialCommand | |
| void | SetCannotExecuteReason (LocalizedString newReason) |
| void | SetCannotPerformReason (LocalizedString newReason) |
Static Protected Attributes inherited from SCR_BaseRadialCommand | |
| static const LocalizedString | CANNOT_PERFORM_RANK_TOO_LOW = "#AR-Commanding_CannotPefrorm_RankTooLow" |
| static const LocalizedString | CANNOT_EXECUTE_SOLDIER_NA = "#AR-Commanding_CannotExecute_SoldierNotAvailable" |
| override bool SCR_EmoteBaseCommand.CanBePerformed | ( | notnull SCR_ChimeraCharacter | user | ) |
Returns true if user (player) of the command can issue the command.
| [in] | user | - the commander's chimera character |
Implements SCR_BaseRadialCommand.
| override bool SCR_EmoteBaseCommand.Execute | ( | IEntity | cursorTarget, |
| IEntity | target, | ||
| vector | targetPosition, | ||
| int | playerID, | ||
| bool | isClient ) |
method that will be executed when the command is selected in the menu This method is right now broadcaasted to all clients, so if the command is intended only for specific clients, it needs to be filtered inside
Implements SCR_BaseRadialCommand.
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