| ApplyDamagePassRules(notnull BaseDamageContext damageContext) | SCR_HitZone | |
| ComputeEffectiveDamage(notnull BaseDamageContext damageContext, bool isDOT) | SCR_HitZone | |
| DrawDebug() | SCR_HitZone | |
| FindParentVehicleDamageManager() | SCR_DestructibleHitzone | protected |
| FORCED_DESTRUCTION_DELAY | SCR_DestructibleHitzone | protectedstatic |
| ForceStartDestruction() | SCR_DestructibleHitzone | protected |
| GetAllColliderNames(out notnull array< string > colliderNames) | HitZone | |
| GetBaseDamageMultiplier() | HitZone | |
| GetColliderDescriptorIndex(int colliderID) | HitZone | |
| GetColliderIDs(out notnull array< int > outIDs) | HitZone | |
| GetCriticalDamageThreshold() | HitZone | |
| GetDamageMultiplier(EDamageType dmgType) | HitZone | |
| GetDamageOverTime(EDamageType dmgType) | HitZone | |
| GetDamageReduction() | HitZone | |
| GetDamageState() | HitZone | |
| GetDamageStateThreshold(EDamageState damageState) | HitZone | |
| GetDamageThreshold() | HitZone | |
| GetDestructionHandler() | SCR_DestructibleHitzone | |
| GetEfficiency() | SCR_EngineHitZone | |
| GetHealth() | HitZone | |
| GetHealthScaled() | HitZone | |
| GetHitZoneContainer() | HitZone | |
| GetHitZoneGroup() | SCR_VehicleHitZone | |
| GetMaxHealth() | HitZone | |
| GetName() | HitZone | |
| GetNumColliderDescriptors() | HitZone | |
| GetOnDamageStateChanged(bool createNew=true) | SCR_HitZone | |
| GetOnHealthChanged(bool createNew=true) | SCR_HitZone | |
| GetOwner() | SCR_HitZone | |
| GetPreviousDamageState() | HitZone | |
| GetSecondaryExplosionPoint() | SCR_DestructibleHitzone | |
| GetSecondaryExplosionScale() | SCR_DestructibleHitzone | |
| HandleDamage(float damage, int damageType, IEntity instigator) | HitZone | |
| HandlePassedDamage(notnull BaseDamageContext damageContext) | SCR_HitZone | |
| HasColliderNodes() | HitZone | |
| HasDataToReplicate() | HitZone | protected |
| IsProxy() | HitZone | |
| Load(notnull ScriptBitReader reader) | HitZone | protected |
| m_aDamagePassRules | SCR_HitZone | protected |
| m_aEjectedCharacters | SCR_DestructibleHitzone | protected |
| m_CompartmentManager | SCR_DestructibleHitzone | protected |
| m_DstParticle | SCR_DestructibleHitzone | protected |
| m_eHitZoneGroup | SCR_VehicleHitZone | protected |
| m_fFireMultiplier | SCR_HitZone | protected |
| m_fMinimumEnginePowerScale | SCR_EngineHitZone | protected |
| m_fMinimumEngineStartupChance | SCR_EngineHitZone | protected |
| m_OnDamageStateChanged | SCR_HitZone | protected |
| m_OnHealthChanged | SCR_HitZone | protected |
| m_ParentDamageManager | SCR_DestructibleHitzone | protected |
| m_pDestructionHandler | SCR_DestructibleHitzone | protected |
| m_Power | SCR_EngineHitZone | protected |
| m_RootDamageManager | SCR_DestructibleHitzone | protected |
| m_sDestructionParticle | SCR_DestructibleHitzone | protected |
| m_sDestructionSoundEvent | SCR_DestructibleHitzone | protected |
| m_SecondaryExplosionPoint | SCR_DestructibleHitzone | protected |
| m_vParticleOffset | SCR_DestructibleHitzone | protected |
| OnCharacterEjectedFromDestroyedCompartment(ChimeraCharacter playerCharacter, IEntity compartmentEntity) | SCR_DestructibleHitzone | protected |
| OnDamage(notnull BaseDamageContext damageContext) | SCR_EngineHitZone | |
| OnDamageStateChanged(EDamageState newState, EDamageState previousDamageState, bool isJIP) | SCR_EngineHitZone | |
| OnHealthSet() | SCR_HitZone | protected |
| OnInit(IEntity pOwnerEntity, GenericComponent pManagerComponent) | SCR_EngineHitZone | |
| OnMaxHealthChanged() | HitZone | protected |
| PlayDestructionParticle(EDamageState state) | SCR_DestructibleHitzone | |
| PlayDestructionSound(EDamageState damageState) | SCR_DestructibleHitzone | protected |
| Save(notnull ScriptBitWriter writer) | HitZone | protected |
| SetDamageOverTime(EDamageType dmgType, float dps) | HitZone | |
| SetHealth(float health) | HitZone | |
| SetHealthScaled(float health) | HitZone | |
| SetMaxHealth(float maxHealth, ESetMaxHealthFlags flag=ESetMaxHealthFlags.NONE) | HitZone | |
| StartDestruction(bool immediate=false) | SCR_DestructibleHitzone | |
| StopDestruction() | SCR_DestructibleHitzone | protected |
| TryGetColliderDescription(IEntity owner, int descIndex, out vector transformLS[4], out int boneIndex, out int nodeID) | HitZone | |
| TryGetColliderDescriptionFromName(IEntity owner, string colliderName, out vector transformLS[4], out int boneIndex, out int nodeID) | HitZone | |
| UpdateEngineState() | SCR_EngineHitZone | |