◆ GetGroupType()
| SCR_EGroupType SCR_EntityCatalogAmbientPatrolData.GetGroupType |
( |
| ) |
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◆ GetProbabilityOfPresence()
| float SCR_EntityCatalogAmbientPatrolData.GetProbabilityOfPresence |
( |
| ) |
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◆ m_eGroupType
| SCR_EGroupType SCR_EntityCatalogAmbientPatrolData.m_eGroupType |
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protected |
◆ m_fProbabilityOfPresence
| float SCR_EntityCatalogAmbientPatrolData.m_fProbabilityOfPresence |
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protected |
The documentation for this interface was generated from the following file:
- Game/EntityCatalog/EntityCatalogEntryData/SCR_EntityCatalogAmbientPatrolsData.c