◆ GetGroupType()
      
        
          | SCR_EGroupType SCR_EntityCatalogAmbientPatrolData.GetGroupType  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetProbabilityOfPresence()
      
        
          | float SCR_EntityCatalogAmbientPatrolData.GetProbabilityOfPresence  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ m_eGroupType
  
  
      
        
          | SCR_EGroupType SCR_EntityCatalogAmbientPatrolData.m_eGroupType | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fProbabilityOfPresence
  
  
      
        
          | float SCR_EntityCatalogAmbientPatrolData.m_fProbabilityOfPresence | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/EntityCatalog/EntityCatalogEntryData/SCR_EntityCatalogAmbientPatrolsData.c