| 
| override void  | CreateWidget (notnull Widget parent) | 
|   | 
| bool  | CanCreateWidget () | 
|   | Check if the widget can be created (input method filter or anything else)  
  | 
|   | 
| bool  | CanRefresh () | 
|   | Used to check if the entry requires a refresh (on e.g KBM/pad input change)  
  | 
|   | 
◆ CreateWidget()
      
        
          | override void SCR_FieldManualPiece_ConfigEntry.CreateWidget  | 
          ( | 
          notnull Widget |           parent | ) | 
           | 
        
      
 
 
◆ InitContainerAndPaths()
  
  
      
        
          | void SCR_FieldManualPiece_ConfigEntry.InitContainerAndPaths  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ SetConfigValue()
  
  
      
        
          | void SCR_FieldManualPiece_ConfigEntry.SetConfigValue  | 
          ( | 
          notnull TextWidget |           valueWidget | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_BaseContainer
  
  
      
        
          | BaseContainer SCR_FieldManualPiece_ConfigEntry.m_BaseContainer | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ConfigPath
  
  
      
        
          | ResourceName SCR_FieldManualPiece_ConfigEntry.m_ConfigPath | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iDecimalMove
  
  
      
        
          | int SCR_FieldManualPiece_ConfigEntry.m_iDecimalMove | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iFixedDecimals
  
  
      
        
          | int SCR_FieldManualPiece_ConfigEntry.m_iFixedDecimals | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_Layout
  
  
      
        
          | ResourceName SCR_FieldManualPiece_ConfigEntry.m_Layout | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_Resource
  
  
      
        
          | ref Resource SCR_FieldManualPiece_ConfigEntry.m_Resource | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sDisplayName
  
  
      
        
          | string SCR_FieldManualPiece_ConfigEntry.m_sDisplayName | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sEntryPath
  
  
      
        
          | string SCR_FieldManualPiece_ConfigEntry.m_sEntryPath | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sValueFormat
  
  
      
        
          | string SCR_FieldManualPiece_ConfigEntry.m_sValueFormat | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/FieldManual/Models/Pieces/SCR_FieldManualPiece_ConfigEntry.c