Arma Reforger Script API
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Public Member Functions | Public Attributes | Protected Attributes | List of all members
SCR_FieldManualUI_WeaponStatsHelper Interface Reference

Public Member Functions

string GetDisplayName ()
 
ResourceName GetInventoryIcon ()
 
string GetDescription ()
 
array< string > GetFireModes ()
 
int GetRateOfFire ()
 
float GetMass ()
 in kg
 
array< int > GetSightDistanceSettings ()
 
int GetDefaultSightDistanceSetting ()
 
void SCR_FieldManualUI_WeaponStatsHelper (ResourceName weaponResource)
 

Public Attributes

int m_iMuzzleVelocity
 

Protected Attributes

string m_sDisplayName
 
string m_sDescription
 
ResourceName m_sInventoryIcon
 
int m_iDefaultSightDistanceSetting
 
ref array< string > m_aFireModes
 
int m_iRateOfFire
 
float m_fMass
 
ref array< int > m_aSightDistanceSettings
 

Constructor & Destructor Documentation

◆ SCR_FieldManualUI_WeaponStatsHelper()

void SCR_FieldManualUI_WeaponStatsHelper.SCR_FieldManualUI_WeaponStatsHelper ( ResourceName  weaponResource)
Parameters
[in]weaponResource

Member Function Documentation

◆ GetDefaultSightDistanceSetting()

int SCR_FieldManualUI_WeaponStatsHelper.GetDefaultSightDistanceSetting ( )
Returns

◆ GetDescription()

string SCR_FieldManualUI_WeaponStatsHelper.GetDescription ( )
Returns

◆ GetDisplayName()

string SCR_FieldManualUI_WeaponStatsHelper.GetDisplayName ( )
Returns

◆ GetFireModes()

array< string > SCR_FieldManualUI_WeaponStatsHelper.GetFireModes ( )
Returns

◆ GetInventoryIcon()

ResourceName SCR_FieldManualUI_WeaponStatsHelper.GetInventoryIcon ( )
Returns

◆ GetMass()

float SCR_FieldManualUI_WeaponStatsHelper.GetMass ( )

in kg

◆ GetRateOfFire()

int SCR_FieldManualUI_WeaponStatsHelper.GetRateOfFire ( )
Returns

◆ GetSightDistanceSettings()

array< int > SCR_FieldManualUI_WeaponStatsHelper.GetSightDistanceSettings ( )
Returns

Member Data Documentation

◆ m_aFireModes

ref array<string> SCR_FieldManualUI_WeaponStatsHelper.m_aFireModes
protected

◆ m_aSightDistanceSettings

ref array<int> SCR_FieldManualUI_WeaponStatsHelper.m_aSightDistanceSettings
protected

◆ m_fMass

float SCR_FieldManualUI_WeaponStatsHelper.m_fMass
protected

◆ m_iDefaultSightDistanceSetting

int SCR_FieldManualUI_WeaponStatsHelper.m_iDefaultSightDistanceSetting
protected

◆ m_iMuzzleVelocity

int SCR_FieldManualUI_WeaponStatsHelper.m_iMuzzleVelocity

◆ m_iRateOfFire

int SCR_FieldManualUI_WeaponStatsHelper.m_iRateOfFire
protected

◆ m_sDescription

string SCR_FieldManualUI_WeaponStatsHelper.m_sDescription
protected

◆ m_sDisplayName

string SCR_FieldManualUI_WeaponStatsHelper.m_sDisplayName
protected

◆ m_sInventoryIcon

ResourceName SCR_FieldManualUI_WeaponStatsHelper.m_sInventoryIcon
protected

The documentation for this interface was generated from the following file: