◆ SCR_FiringRangeNetworkEntity()
void SCR_FiringRangeNetworkEntity.SCR_FiringRangeNetworkEntity |
( |
IEntitySource |
src, |
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IEntity |
parent |
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) |
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◆ AddTarget()
void SCR_FiringRangeNetworkEntity.AddTarget |
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notnull IEntity |
pOwnerEntity, |
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bool |
increase |
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) |
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◆ BackToDefaultTarget()
void SCR_FiringRangeNetworkEntity.BackToDefaultTarget |
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notnull IEntity |
pOwnerEntity | ) |
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◆ CalculateTargetDistance()
void SCR_FiringRangeNetworkEntity.CalculateTargetDistance |
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notnull IEntity |
pOwnerEntity, |
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bool |
increase |
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) |
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◆ ClearPlayerScore()
void SCR_FiringRangeNetworkEntity.ClearPlayerScore |
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int |
playerID, |
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SCR_FiringRangeManager |
firingRangeManager |
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) |
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◆ ErectRandomTargets()
void SCR_FiringRangeNetworkEntity.ErectRandomTargets |
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notnull IEntity |
pOwnerEntity, |
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int |
playerID |
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) |
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◆ GetInstance()
◆ RegisterCommEntity()
void SCR_FiringRangeNetworkEntity.RegisterCommEntity |
( |
RplId |
comEntID | ) |
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◆ RemoveIndicators()
void SCR_FiringRangeNetworkEntity.RemoveIndicators |
( |
IEntity |
pOwnerEntity, |
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SCR_FiringRangeManager |
firingRangeManager |
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) |
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◆ RpcAsk_AddTarget()
void SCR_FiringRangeNetworkEntity.RpcAsk_AddTarget |
( |
RplId |
controllerReplicationId, |
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bool |
increase |
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) |
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protected |
◆ RpcAsk_BackToDefaultTarget()
void SCR_FiringRangeNetworkEntity.RpcAsk_BackToDefaultTarget |
( |
RplId |
targetReplicationId | ) |
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protected |
◆ RpcAsk_CalculateTargetDistance()
void SCR_FiringRangeNetworkEntity.RpcAsk_CalculateTargetDistance |
( |
RplId |
controllerReplicationId, |
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bool |
increase |
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) |
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protected |
◆ RpcAsk_ClearPlayerScore()
void SCR_FiringRangeNetworkEntity.RpcAsk_ClearPlayerScore |
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int |
playerID, |
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RplId |
firingRangeManager |
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) |
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protected |
◆ RpcAsk_CountPlayerScore()
void SCR_FiringRangeNetworkEntity.RpcAsk_CountPlayerScore |
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int |
playerID, |
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int |
hitValue, |
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RplId |
firingRangeManager |
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) |
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protected |
◆ RpcAsk_ErectRandomTargets()
void SCR_FiringRangeNetworkEntity.RpcAsk_ErectRandomTargets |
( |
RplId |
targetReplicationId, |
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int |
playerID |
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) |
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protected |
◆ RpcAsk_RegisterCommEntity()
void SCR_FiringRangeNetworkEntity.RpcAsk_RegisterCommEntity |
( |
RplId |
comEntID | ) |
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protected |
◆ RpcAsk_RemoveIndicatorsServer()
void SCR_FiringRangeNetworkEntity.RpcAsk_RemoveIndicatorsServer |
( |
RplId |
controllerReplicationId, |
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RplId |
firingRangeManager |
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) |
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protected |
◆ RpcAsk_SetMaxLineScore()
void SCR_FiringRangeNetworkEntity.RpcAsk_SetMaxLineScore |
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int |
playerID, |
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int |
maxScore, |
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RplId |
firingRangeManager |
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) |
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protected |
◆ SetPlayerScoreMax()
void SCR_FiringRangeNetworkEntity.SetPlayerScoreMax |
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int |
playerID, |
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int |
maxScore, |
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SCR_FiringRangeManager |
firingRangeManager |
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) |
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◆ s_CommEnt
The documentation for this interface was generated from the following file:
- Game/FiringRange/SCR_FiringRangeNetworkEntity.c