◆ HandlerAttached()
override void SCR_ForceAspectRatioComponent.HandlerAttached |
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Widget | w | ) |
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◆ OnUpdate()
override bool SCR_ForceAspectRatioComponent.OnUpdate |
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Widget | w | ) |
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◆ UpdateSize()
void SCR_ForceAspectRatioComponent.UpdateSize |
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◆ m_fRatio
float SCR_ForceAspectRatioComponent.m_fRatio |
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◆ m_wRoot
SizeLayoutWidget SCR_ForceAspectRatioComponent.m_wRoot |
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The documentation for this interface was generated from the following file:
- Game/UI/Components/SCR_ForceAspectRatioComponent.c