Arma Reforger Script API
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An entity used to represent fragments of destructible objects such as glass shards or wood splinters. More...
Additional Inherited Members | |
Public Member Functions inherited from BaseBuilding | |
void | OnDamage (float damage, EDamageType type, IEntity pHitEntity, inout vector outMat[3], IEntity damageSource, notnull Instigator instigator, int colliderID, float speed) |
Called when the damage has been dealt by the server. | |
An entity used to represent fragments of destructible objects such as glass shards or wood splinters.