Wrapper for error messages.
More...
Wrapper for error messages.
◆ SCR_GameErrorMessage()
void SCR_GameErrorMessage.SCR_GameErrorMessage |
( |
string |
message, |
|
|
string |
title = "Error" |
|
) |
| |
◆ GetMessage()
string SCR_GameErrorMessage.GetMessage |
( |
| ) |
|
◆ GetTitle()
string SCR_GameErrorMessage.GetTitle |
( |
| ) |
|
◆ m_sMessage
string SCR_GameErrorMessage.m_sMessage |
|
protected |
◆ m_sTitle
string SCR_GameErrorMessage.m_sTitle |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Utilities/SCR_GameErrorMessage.c