| ApplyClientData(int playerId) | SCR_GameModeCampaign | protected |
| BACKEND_DELAY | SCR_GameModeCampaign | static |
| BroadcastMHQFeedback(SCR_EMobileAssemblyStatus msgID, int playerID, int factionID) | SCR_GameModeCampaign | |
| CachePlayerSpawnPosition(int playerID, vector position) | SCR_BaseGameMode | |
| CanBePaused() | SCR_BaseGameMode | |
| CanPlayerSpawn_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, out SCR_ESpawnResult result=SCR_ESpawnResult.SPAWN_NOT_ALLOWED) | SCR_GameModeCampaign | |
| CanRequestVehicleWithoutRank() | SCR_GameModeCampaign | |
| CanStartGameMode() | SCR_BaseGameMode | protected |
| CanStartSpawnPreload() | SCR_BaseGameMode | |
| CheckForWinner() | SCR_GameModeCampaign | protected |
| ConsumeMilitarySupplyAllocationOnPlayerSpawn_S(SCR_SpawnRequestComponent requestComponent, IEntity spawnPoint, SCR_PlayerLoadoutComponent loadoutComponent) | SCR_BaseGameMode | protected |
| ConsumeSuppliesOnPlayerSpawn_S(int playerID, IEntity spawnPoint, SCR_PlayerLoadoutComponent loadoutComp) | SCR_BaseGameMode | protected |
| DEFAULT_DELAY | SCR_GameModeCampaign | static |
| DisableExtraSpawnpoint(SCR_SpawnPoint spawnpoint) | SCR_GameModeCampaign | protected |
| EndGameMode(SCR_GameModeEndData endData) | SCR_BaseGameMode | |
| EOnFrame(IEntity owner, float timeSlice) | SCR_BaseGameMode | |
| EOnInit(IEntity owner) | SCR_BaseGameMode | |
| Event_OnGameStart | SCR_BaseGameMode | protected |
| GetAcceptableDistanceBetweenFactionHQs() | SCR_GameModeCampaign | |
| GetAllowControls() | SCR_BaseGameMode | |
| GetAllowControlsTarget() | SCR_BaseGameMode | protected |
| GetAutoReloadDelay() | SCR_BaseGameMode | |
| GetAutotuneEnabled() | SCR_BaseGameMode | |
| GetBaseManager() | SCR_GameModeCampaign | |
| GetCallsignOffset() | SCR_GameModeCampaign | |
| GetClientData(int playerId, bool create=false) | SCR_GameModeCampaign | |
| GetCommanderRoleEnabled() | SCR_GameModeCampaign | |
| GetControlPointTreshold() | SCR_GameModeCampaign | |
| GetDisabledResourceTypes(inout notnull array< EResourceType > disabledResourceTypes) | SCR_BaseGameMode | |
| GetElapsedTime() | SCR_BaseGameMode | |
| GetEndGameData() | SCR_BaseGameMode | |
| GetEstablishingBasesEnabled() | SCR_GameModeCampaign | |
| GetFactionByEnum(SCR_ECampaignFaction faction) | SCR_GameModeCampaign | |
| GetFactionEstablishBaseLimit() | SCR_GameModeCampaign | |
| GetFactionKeyByEnum(SCR_ECampaignFaction faction) | SCR_GameModeCampaign | |
| GetGameEndTimeStamp() | SCR_BaseGameMode | |
| GetGameModeHealthSettings() | SCR_BaseGameMode | |
| GetHQRadioSoundEntityPrefab() | SCR_GameModeCampaign | |
| GetHQSpawnPointPriority() | SCR_GameModeCampaign | |
| GetInstance() | SCR_GameModeCampaign | static |
| GetIsMatchOver() | SCR_GameModeCampaign | |
| GetMaxStartingSupplies() | SCR_GameModeCampaign | |
| GetMinStartingSupplies() | SCR_GameModeCampaign | |
| GetOnCallsignOffsetChanged() | SCR_GameModeCampaign | |
| GetOnControllableDeleted() | SCR_BaseGameMode | |
| GetOnControllableDestroyed() | SCR_BaseGameMode | |
| GetOnControllableSpawned() | SCR_BaseGameMode | |
| GetOnEntityRequested() | SCR_GameModeCampaign | |
| GetOnFactionAssignedLocalPlayer() | SCR_GameModeCampaign | |
| GetOnGameEnd() | SCR_BaseGameMode | |
| GetOnGameModeEnd() | SCR_BaseGameMode | |
| GetOnGameStart() | SCR_BaseGameMode | |
| GetOnMatchSituationChanged() | SCR_GameModeCampaign | |
| GetOnPlayerAuditFail() | SCR_BaseGameMode | |
| GetOnPlayerAuditRevived() | SCR_BaseGameMode | |
| GetOnPlayerAuditSuccess() | SCR_BaseGameMode | |
| GetOnPlayerAuditTimeouted() | SCR_BaseGameMode | |
| GetOnPlayerConnected() | SCR_BaseGameMode | |
| GetOnPlayerDeleted() | SCR_BaseGameMode | |
| GetOnPlayerDisconnected() | SCR_BaseGameMode | |
| GetOnPlayerKilled() | SCR_BaseGameMode | |
| GetOnPlayerRegistered() | SCR_BaseGameMode | |
| GetOnPlayerRoleChange() | SCR_BaseGameMode | |
| GetOnPlayerSpawned() | SCR_BaseGameMode | |
| GetOnPostCompPlayerDisconnected() | SCR_BaseGameMode | |
| GetOnPreloadFinished() | SCR_BaseGameMode | |
| GetOnResourceTypeEnabledChanged() | SCR_BaseGameMode | |
| GetOnStarted() | SCR_GameModeCampaign | |
| GetOnWorldPostProcess() | SCR_BaseGameMode | |
| GetPlayerRemainingRespawnTime(int playerID) | SCR_BaseGameMode | |
| GetPreferredDistanceBetweenFactionHQs() | SCR_GameModeCampaign | |
| GetQuickSuppliesReplenishMultiplier() | SCR_GameModeCampaign | |
| GetQuickSuppliesReplenishThreshold() | SCR_GameModeCampaign | |
| GetRegularSuppliesIncome() | SCR_GameModeCampaign | |
| GetRegularSuppliesIncomeBase() | SCR_GameModeCampaign | |
| GetRegularSuppliesIncomeExtra() | SCR_GameModeCampaign | |
| GetRegularSuppliesIncomeSource() | SCR_GameModeCampaign | |
| GetRemainingTime() | SCR_BaseGameMode | |
| GetRespawnSystemComponent() | SCR_BaseGameMode | |
| GetScoringSystemComponent() | SCR_BaseGameMode | |
| GetSeekDestroyWaypointPrefab() | SCR_GameModeCampaign | |
| GetStartingRank() | SCR_GameModeCampaign | |
| GetStartingSuppliesInterval() | SCR_GameModeCampaign | |
| GetState() | SCR_BaseGameMode | |
| GetStateComponent(SCR_EGameModeState state) | SCR_BaseGameMode | |
| GetSuppliesArrivalInterval() | SCR_GameModeCampaign | |
| GetSuppliesArrivalIntervalSource() | SCR_GameModeCampaign | |
| GetSuppliesAutoRegenerationEnabled() | SCR_GameModeCampaign | |
| GetSuppliesReplenishThreshold() | SCR_GameModeCampaign | |
| GetSupplyDepotIconThreshold() | SCR_GameModeCampaign | |
| GetSupplyOffloadAssistanceReward() | SCR_GameModeCampaign | |
| GetTimeLimit() | SCR_BaseGameMode | |
| GetVictoryPauseTimestamp() | SCR_GameModeCampaign | |
| GetVictoryTimer() | SCR_GameModeCampaign | |
| GetVictoryTimestamp() | SCR_GameModeCampaign | |
| GetWinningFactionId() | SCR_GameModeCampaign | |
| HandleOnGameModeEndSaveData() | SCR_BaseGameMode | protected |
| HandleOnTasksInitialized() | SCR_BaseGameMode | |
| HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer) | SCR_BaseGameMode | protected |
| HandleSpawnPreload(float timeSlice) | SCR_BaseGameMode | protected |
| HasStarted() | SCR_GameModeCampaign | |
| InitalBaseSetup() | SCR_GameModeCampaign | protected |
| IsFactionChangeAllowed() | SCR_BaseGameMode | |
| IsHosted() | SCR_BaseGameMode | |
| IsMaster() | SCR_BaseGameMode | |
| IsProxy() | SCR_GameModeCampaign | |
| IsResourceTypeEnabled(EResourceType resourceType=EResourceType.SUPPLIES) | SCR_BaseGameMode | |
| IsRunning() | SCR_BaseGameMode | |
| IsTutorial() | SCR_GameModeCampaign | |
| m_aAdditionalGamemodeComponents | SCR_BaseGameMode | protected |
| m_aDisabledResourceTypes | SCR_BaseGameMode | protected |
| m_aRadioSpawnPoints | SCR_GameModeCampaign | protected |
| m_aRegisteredClients | SCR_GameModeCampaign | protected |
| m_bAdvanceTimeRequiresPlayers | SCR_BaseGameMode | protected |
| m_bAllowControls | SCR_BaseGameMode | protected |
| m_bAllowFactionChange | SCR_BaseGameMode | protected |
| m_BaseManager | SCR_GameModeCampaign | protected |
| m_bAutoPlayerRespawn | SCR_BaseGameMode | protected |
| m_bAutotuneEnabled | SCR_BaseGameMode | protected |
| m_bCommanderRoleEnabled | SCR_GameModeCampaign | protected |
| m_bEstablishingBasesEnabled | SCR_GameModeCampaign | protected |
| m_bIgnoreMinimumVehicleRank | SCR_GameModeCampaign | protected |
| m_bIsHosted | SCR_BaseGameMode | protected |
| m_bIsTutorial | SCR_GameModeCampaign | protected |
| m_bMatchOver | SCR_GameModeCampaign | protected |
| m_bRandomizeSupplies | SCR_GameModeCampaign | protected |
| m_bStarted | SCR_GameModeCampaign | protected |
| m_bSuppliesAutoRegenerationEnabled | SCR_GameModeCampaign | protected |
| m_bTerminateScenario | SCR_GameModeCampaign | protected |
| m_bUseSpawnPreload | SCR_BaseGameMode | protected |
| m_ePauseReasons | SCR_BaseGameMode | protected |
| m_eStartingRank | SCR_GameModeCampaign | protected |
| m_eTestGameFlags | SCR_BaseGameMode | protected |
| m_fAcceptableDistanceBetweenFactionHQs | SCR_GameModeCampaign | protected |
| m_fLastTimeCorrection | SCR_BaseGameMode | protected |
| m_fPreferredDistanceBetweenFactionHQs | SCR_GameModeCampaign | protected |
| m_fQuickSuppliesReplenishMultiplier | SCR_GameModeCampaign | protected |
| m_fSupplyOffloadAssistanceReward | SCR_GameModeCampaign | protected |
| m_fTimeCorrectionInterval | SCR_BaseGameMode | protected |
| m_fTimeElapsed | SCR_BaseGameMode | protected |
| m_fVictoryPauseTimestamp | SCR_GameModeCampaign | protected |
| m_fVictoryTimer | SCR_GameModeCampaign | protected |
| m_fVictoryTimestamp | SCR_GameModeCampaign | protected |
| m_GameEndTimeStamp | SCR_BaseGameMode | protected |
| m_iCallsignOffset | SCR_GameModeCampaign | protected |
| m_iControlPointsThreshold | SCR_GameModeCampaign | protected |
| m_iFactionEstablishBaseLimit | SCR_GameModeCampaign | protected |
| m_iHQSpawnPointPriority | SCR_GameModeCampaign | protected |
| m_iHQStartingSupplies | SCR_GameModeCampaign | protected |
| m_iMaxStartingSupplies | SCR_GameModeCampaign | protected |
| m_iMinStartingSupplies | SCR_GameModeCampaign | protected |
| m_iQuickSuppliesReplenishThreshold | SCR_GameModeCampaign | protected |
| m_iRegularSuppliesIncome | SCR_GameModeCampaign | protected |
| m_iRegularSuppliesIncomeBase | SCR_GameModeCampaign | protected |
| m_iRegularSuppliesIncomeExtra | SCR_GameModeCampaign | protected |
| m_iRegularSuppliesIncomeSource | SCR_GameModeCampaign | protected |
| m_iStartingSuppliesInterval | SCR_GameModeCampaign | protected |
| m_iSuicideForgiveCooldown | SCR_GameModeCampaign | protected |
| m_iSuicidePenaltyCooldown | SCR_GameModeCampaign | protected |
| m_iSuicideRespawnDelay | SCR_GameModeCampaign | protected |
| m_iSuppliesArrivalInterval | SCR_GameModeCampaign | protected |
| m_iSuppliesArrivalIntervalSource | SCR_GameModeCampaign | protected |
| m_iSuppliesReplenishThreshold | SCR_GameModeCampaign | protected |
| m_iSupplyDepotIconThreshold | SCR_GameModeCampaign | protected |
| m_iWinningFactionId | SCR_GameModeCampaign | protected |
| m_mPlayerSpawnPosition | SCR_BaseGameMode | protected |
| m_mStateComponents | SCR_BaseGameMode | protected |
| m_OnCallsignOffsetChanged | SCR_GameModeCampaign | protected |
| m_OnControllableDeleted | SCR_BaseGameMode | protected |
| m_OnControllableDestroyed | SCR_BaseGameMode | protected |
| m_OnControllableSpawned | SCR_BaseGameMode | protected |
| m_OnFactionAssignedLocalPlayer | SCR_GameModeCampaign | protected |
| m_OnGameEnd | SCR_BaseGameMode | protected |
| m_OnGameModeEnd | SCR_BaseGameMode | protected |
| m_OnMatchSituationChanged | SCR_GameModeCampaign | protected |
| m_OnPlayerAuditFail | SCR_BaseGameMode | protected |
| m_OnPlayerAuditRevived | SCR_BaseGameMode | protected |
| m_OnPlayerAuditSuccess | SCR_BaseGameMode | protected |
| m_OnPlayerAuditTimeouted | SCR_BaseGameMode | protected |
| m_OnPlayerConnected | SCR_BaseGameMode | protected |
| m_OnPlayerDeleted | SCR_BaseGameMode | protected |
| m_OnPlayerDisconnected | SCR_BaseGameMode | protected |
| m_OnPlayerKilled | SCR_BaseGameMode | protected |
| m_OnPlayerRegistered | SCR_BaseGameMode | protected |
| m_OnPlayerRoleChange | SCR_BaseGameMode | protected |
| m_OnPlayerSpawned | SCR_BaseGameMode | protected |
| m_OnPostCompPlayerDisconnected | SCR_BaseGameMode | protected |
| m_OnPreloadFinished | SCR_BaseGameMode | protected |
| m_OnResourceTypeEnabledChanged | SCR_BaseGameMode | protected |
| m_OnStarted | SCR_GameModeCampaign | protected |
| m_OnWorldPostProcess | SCR_BaseGameMode | protected |
| m_pGameModeHealthSettings | SCR_BaseGameMode | protected |
| m_pRespawnSystemComponent | SCR_BaseGameMode | protected |
| m_RespawnTimerComponent | SCR_BaseGameMode | protected |
| m_RplComponent | SCR_BaseGameMode | protected |
| m_sBLUFORFactionKey | SCR_GameModeCampaign | protected |
| m_ScoringSystemComponent | SCR_BaseGameMode | protected |
| m_sHQRadioSoundEntityPrefab | SCR_GameModeCampaign | protected |
| m_sINDFORFactionKey | SCR_GameModeCampaign | protected |
| m_sOPFORFactionKey | SCR_GameModeCampaign | protected |
| m_SpawnPreload | SCR_BaseGameMode | protected |
| m_sSeekDestroyWaypointPrefab | SCR_GameModeCampaign | protected |
| MEDIUM_DELAY | SCR_GameModeCampaign | static |
| MINIMUM_DELAY | SCR_GameModeCampaign | static |
| OnAmbientVehicleSpawned(SCR_AmbientVehicleSpawnPointComponent spawnpoint, Vehicle vehicle) | SCR_GameModeCampaign | protected |
| OnCallsignOffsetChanged() | SCR_GameModeCampaign | |
| OnControllableDeleted(IEntity entity) | SCR_BaseGameMode | protected |
| OnControllableDestroyed(IEntity entity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameMode | protected |
| OnControllableDestroyedEx(notnull SCR_InstigatorContextData instigatorContextData) | SCR_GameModeCampaign | |
| OnControllableSpawned(IEntity entity) | SCR_BaseGameMode | protected |
| OnEntityRequested(notnull IEntity spawnedEntity, IEntity user, SCR_Faction faction, SCR_MilitaryBaseLogicComponent service) | SCR_GameModeCampaign | |
| OnGameEnd() | SCR_BaseGameMode | |
| OnGameModeEnd(SCR_GameModeEndData endData) | SCR_BaseGameMode | protected |
| OnGameModeStart() | SCR_BaseGameMode | protected |
| OnGameStart() | SCR_GameModeCampaign | |
| OnGameStateChanged() | SCR_BaseGameMode | protected |
| OnLocalPlayerFactionAssigned(SCR_PlayerFactionAffiliationComponent component, Faction previous, Faction current) | SCR_GameModeCampaign | protected |
| OnMatchSituationChanged() | SCR_GameModeCampaign | |
| OnPlayerAuditFail(int iPlayerID) | SCR_BaseGameMode | |
| OnPlayerAuditRevived(int iPlayerID) | SCR_BaseGameMode | |
| OnPlayerAuditSuccess(int iPlayerID) | SCR_GameModeCampaign | |
| OnPlayerAuditTimeouted(int iPlayerID) | SCR_BaseGameMode | |
| OnPlayerConnected(int playerId) | SCR_BaseGameMode | |
| OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameMode | protected |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_GameModeCampaign | |
| OnPlayerEntityChanged_S(int playerId, IEntity previousEntity, IEntity newEntity) | SCR_GameModeCampaign | |
| OnPlayerFactionSet_S(SCR_PlayerFactionAffiliationComponent factionComponent, Faction faction) | SCR_BaseGameMode | |
| OnPlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer) | SCR_BaseGameMode | protected |
| OnPlayerKilledEx(notnull SCR_InstigatorContextData instigatorContextData) | SCR_GameModeCampaign | |
| OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer) | SCR_BaseGameMode | protected |
| OnPlayerLoadoutSet_S(SCR_PlayerLoadoutComponent loadoutComponent, SCR_BasePlayerLoadout loadout) | SCR_BaseGameMode | |
| OnPlayerRegistered(int playerId) | SCR_GameModeCampaign | |
| OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameMode | protected |
| OnPlayerSpawned(int playerId, IEntity controlledEntity) | BaseGameMode | protected |
| OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameMode | |
| OnPlayerSpawnOnPoint_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnPointSpawnData spawnPointData) | SCR_GameModeCampaign | |
| OnRankChanged(SCR_ECharacterRank oldRank, SCR_ECharacterRank newRank, notnull IEntity owner, bool silent) | SCR_GameModeCampaign | protected |
| OnResourceTypeEnabledChanged() | SCR_BaseGameMode | protected |
| OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameMode | |
| OnSpawnPointFactionAssigned(SCR_SpawnPoint spawnpoint) | SCR_GameModeCampaign | |
| OnStarted() | SCR_GameModeCampaign | protected |
| OnSuicide(int playerId) | SCR_GameModeCampaign | protected |
| OnWorldPostProcess(World world) | SCR_BaseGameMode | |
| PauseGame(bool pause, SCR_EPauseReason reason=SCR_EPauseReason.SYSTEM) | SCR_BaseGameMode | |
| PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameMode | |
| RestartSession() | SCR_BaseGameMode | protected |
| RPC_DoEndMatch(int winningFactionId) | SCR_GameModeCampaign | protected |
| RPC_DoSetControlPointsHeld(int factionIndex, int count) | SCR_GameModeCampaign | protected |
| RpcDo_BroadcastMHQFeedback(SCR_EMobileAssemblyStatus msgID, int playerID, int factionID) | SCR_GameModeCampaign | |
| RplLoad(ScriptBitReader reader) | SCR_GameModeCampaign | |
| RplSave(ScriptBitWriter writer) | SCR_GameModeCampaign | |
| s_OnEntityRequested | SCR_GameModeCampaign | protected |
| SCR_BaseGameMode(IEntitySource src, IEntity parent) | SCR_BaseGameMode | |
| SCR_GameModeCampaign(IEntitySource src, IEntity parent) | SCR_GameModeCampaign | |
| SetCallsignOffset(int offset) | SCR_GameModeCampaign | protected |
| SetControlPointsHeld(SCR_CampaignFaction faction, int newCount) | SCR_GameModeCampaign | |
| SetIsTutorial(bool isTutorial) | SCR_GameModeCampaign | |
| SetLocalControls(bool enabled) | SCR_BaseGameMode | protected |
| SetPrioritySpawnpoint(SCR_SpawnPoint spawnpoint) | SCR_GameModeCampaign | protected |
| SetResourceTypeEnabled(bool enable, EResourceType resourceType=EResourceType.SUPPLIES, int playerID=-1) | SCR_BaseGameMode | |
| SetStartingRank(notnull PlayerController playerController) | SCR_GameModeCampaign | protected |
| Start() | SCR_GameModeCampaign | protected |
| StartGameMode() | SCR_BaseGameMode | |
| StartSpawnPreload(vector position) | SCR_BaseGameMode | |
| TryShutdownServer() | SCR_BaseGameMode | protected |
| UI_UPDATE_DELAY | SCR_GameModeCampaign | static |
| UpdateClientData(int playerID) | SCR_GameModeCampaign | protected |
| UpdateRespawnPenalty(int playerId) | SCR_GameModeCampaign | protected |
| WB_GAME_MODE_CATEGORY | SCR_BaseGameMode | static |
| ~SCR_BaseGameMode() | SCR_BaseGameMode | |
| ~SCR_GameModeCampaign() | SCR_GameModeCampaign | |