Arma Reforger Script API
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SCR_GameplaySettingsSubMenu Member List

This is the complete list of members for SCR_GameplaySettingsSubMenu, including all inherited members.

BindControllerSettings()SCR_GameplaySettingsSubMenuprotected
BindCrossplaySettings()SCR_GameplaySettingsSubMenuprotected
BindFOVSettings()SCR_GameplaySettingsSubMenuprotected
BindLanguage()SCR_GameplaySettingsSubMenuprotected
BindSensitivitySettings()SCR_GameplaySettingsSubMenuprotected
BindSettingChange(string settingName)SCR_GameplaySettingsSubMenuprotected
CreateNavigationButton(string actionName, string label, bool rightFooter=false, bool show=true)SCR_SubMenuBaseprotected
FlagNavigationButtonVisibility(SCR_InputButtonComponent button, bool show)SCR_SubMenuBaseprotected
GetComponent(TypeName componentType, string name, Widget parent, bool searchAllChildren=true)SCR_ScriptedWidgetComponentstatic
GetIndex()SCR_SubMenuBase
GetOnRequestCloseMenu()SCR_SubMenuBase
GetOnRequestTabChange()SCR_SubMenuBase
GetRootWidget()SCR_ScriptedWidgetComponent
GetShown()SCR_SubMenuBase
HandlerAttached(Widget w)SCR_ScriptedWidgetComponent
HideMenuItem(string widgetName)SCR_SettingsSubMenuBaseprotected
IsVisible()SCR_ScriptedWidgetComponent
LoadSettings(bool forceLoadSettings=false, bool addEntryChangedEventHandler=true)SCR_SettingsSubMenuBaseprotected
m_aLanguagesSCR_GameplaySettingsSubMenuprotectedstatic
m_aNavigationButtonsSCR_SubMenuBaseprotected
m_aNavigationButtonsVisibilityFlagsSCR_SubMenuBaseprotected
m_aSettingsBindingsSCR_SettingsSubMenuBaseprotected
m_bFocusedSCR_SubMenuBaseprotected
m_bLoadingSettingsSCR_SettingsSubMenuBaseprotected
m_bShownSCR_SubMenuBaseprotected
m_DynamicFooterSCR_SubMenuBaseprotected
m_iIndexSCR_SubMenuBaseprotected
m_OnClickSCR_ScriptedWidgetComponent
m_OnLanguageChangedSCR_GameplaySettingsSubMenustatic
m_OnRequestCloseMenuSCR_SubMenuBaseprotected
m_OnRequestTabChangeSCR_SubMenuBaseprotected
m_sNavigationButtonLayoutSCR_SubMenuBaseprotected
m_wMenuRootSCR_SubMenuBaseprotected
m_wRootSCR_ScriptedWidgetComponentprotected
m_wScrollSCR_SettingsSubMenuBaseprotected
OnClick(Widget w, int x, int y, int button)SCR_ScriptedWidgetComponent
OnCrossplayChanged()SCR_GameplaySettingsSubMenu
OnLanguageChange(SCR_SpinBoxComponent comp, int i)SCR_GameplaySettingsSubMenuprotected
OnMenuFocusGained()SCR_SubMenuBase
OnMenuFocusLost()SCR_SubMenuBase
OnMenuHide()SCR_SubMenuBase
OnMenuItemChanged(SCR_SettingsBindingBase binding)SCR_SettingsSubMenuBaseprotected
OnMenuShow()SCR_SubMenuBase
OnMenuUpdate(float tDelta)SCR_SubMenuBase
OnSliderChange(SCR_SliderComponent comp, float val)SCR_GameplaySettingsSubMenuprotected
OnTabChange()SCR_SubMenuBase
OnTabCreate(Widget menuRoot, ResourceName buttonsLayout, int index)SCR_GameplaySettingsSubMenu
OnTabHide()SCR_GameplaySettingsSubMenu
OnTabRemove()SCR_SubMenuBase
OnTabShow()SCR_SettingsSubMenuBase
RequestCloseMenu()SCR_SubMenuBaseprotected
RequestTabChange(int newTabIndex)SCR_SubMenuBaseprotected
SetNavigationButtonVisibile(SCR_InputButtonComponent button, bool show, bool animate=false)SCR_SubMenuBaseprotected
ShowNavigationButtons(bool show)SCR_SubMenuBaseprotected