Arma Reforger Script API
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Public Member Functions | |
override void | OnTabHide () |
override void | OnTabCreate (Widget menuRoot, ResourceName buttonsLayout, int index) |
void | OnCrossplayChanged () |
Public Member Functions inherited from SCR_SettingsSubMenuBase | |
override void | OnTabCreate (Widget menuRoot, ResourceName buttonsLayout, int index) |
override void | OnTabHide () |
override void | OnTabShow () |
Public Member Functions inherited from SCR_SubMenuBase | |
void | OnMenuFocusGained () |
void | OnMenuFocusLost () |
void | OnMenuShow () |
void | OnMenuHide () |
void | OnMenuUpdate (float tDelta) |
void | OnTabCreate (Widget menuRoot, ResourceName buttonsLayout, int index) |
void | OnTabShow () |
void | OnTabHide () |
void | OnTabRemove () |
void | OnTabChange () |
bool | GetShown () |
int | GetIndex () |
ScriptInvokerVoid | GetOnRequestCloseMenu () |
ScriptInvokerInt2 | GetOnRequestTabChange () |
Public Member Functions inherited from SCR_ScriptedWidgetComponent | |
override void | HandlerAttached (Widget w) |
override bool | OnClick (Widget w, int x, int y, int button) |
Widget | GetRootWidget () |
bool | IsVisible () |
Static Public Attributes | |
static ref ScriptInvoker_GameplaySettingsSubMenuChanged | m_OnLanguageChanged = new ScriptInvoker_GameplaySettingsSubMenuChanged() |
Protected Member Functions | |
void | BindLanguage () |
void | BindCrossplaySettings () |
void | BindFOVSettings () |
void | BindSensitivitySettings () |
void | BindControllerSettings () |
void | OnLanguageChange (SCR_SpinBoxComponent comp, int i) |
void | BindSettingChange (string settingName) |
void | OnSliderChange (SCR_SliderComponent comp, float val) |
Protected Member Functions inherited from SCR_SettingsSubMenuBase | |
void | LoadSettings (bool forceLoadSettings=false, bool addEntryChangedEventHandler=true) |
void | OnMenuItemChanged (SCR_SettingsBindingBase binding) |
void | HideMenuItem (string widgetName) |
Protected Member Functions inherited from SCR_SubMenuBase | |
void | ShowNavigationButtons (bool show) |
void | FlagNavigationButtonVisibility (SCR_InputButtonComponent button, bool show) |
void | SetNavigationButtonVisibile (SCR_InputButtonComponent button, bool show, bool animate=false) |
SCR_InputButtonComponent | CreateNavigationButton (string actionName, string label, bool rightFooter=false, bool show=true) |
void | RequestCloseMenu () |
void | RequestTabChange (int newTabIndex) |
Static Protected Attributes | |
static const ref array< string > | m_aLanguages |
Additional Inherited Members | |
Static Public Member Functions inherited from SCR_ScriptedWidgetComponent | |
static SCR_ScriptedWidgetComponent | GetComponent (TypeName componentType, string name, Widget parent, bool searchAllChildren=true) |
Base method for component lookup through the widget library. | |
Public Attributes inherited from SCR_ScriptedWidgetComponent | |
ref ScriptInvoker | m_OnClick = new ScriptInvoker |
Protected Attributes inherited from SCR_SettingsSubMenuBase | |
ref array< ref SCR_SettingsBindingBase > | m_aSettingsBindings = {} |
ScrollLayoutWidget | m_wScroll |
bool | m_bLoadingSettings |
Protected Attributes inherited from SCR_SubMenuBase | |
ResourceName | m_sNavigationButtonLayout |
SCR_DynamicFooterComponent | m_DynamicFooter |
ref array< SCR_InputButtonComponent > | m_aNavigationButtons = {} |
ref map< SCR_InputButtonComponent, bool > | m_aNavigationButtonsVisibilityFlags = new map<SCR_InputButtonComponent, bool>() |
Widget | m_wMenuRoot |
int | m_iIndex |
bool | m_bShown |
bool | m_bFocused |
ref ScriptInvokerVoid | m_OnRequestCloseMenu |
ref ScriptInvokerInt2 | m_OnRequestTabChange |
Protected Attributes inherited from SCR_ScriptedWidgetComponent | |
Widget | m_wRoot |
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void SCR_GameplaySettingsSubMenu.OnCrossplayChanged | ( | ) |
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override void SCR_GameplaySettingsSubMenu.OnTabCreate | ( | Widget | menuRoot, |
ResourceName | buttonsLayout, | ||
int | index | ||
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Implements SCR_SettingsSubMenuBase.
override void SCR_GameplaySettingsSubMenu.OnTabHide | ( | ) |
Implements SCR_SettingsSubMenuBase.
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