◆ SCR_GeoExporter()
| void SCR_GeoExporter.SCR_GeoExporter |
( |
string | path, |
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int | xShift, |
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int | yShift ) |
◆ BeginExport()
| void SCR_GeoExporter.BeginExport |
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| ) |
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◆ Close()
| void SCR_GeoExporter.Close |
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| ) |
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◆ EndExport()
| void SCR_GeoExporter.EndExport |
( |
| ) |
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◆ Export()
| void SCR_GeoExporter.Export |
( |
string | line | ) |
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protected |
◆ FeatureExport()
◆ GetPath()
| string SCR_GeoExporter.GetPath |
( |
| ) |
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◆ Init()
| bool SCR_GeoExporter.Init |
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| ) |
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- Returns
- true on file opening success, false otherwise
◆ IS_CLOSED_PROPERTY
| const string SCR_GeoExporter.IS_CLOSED_PROPERTY = "IsClosed" |
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static |
◆ LINE_COLOR_PROPERTY
| const string SCR_GeoExporter.LINE_COLOR_PROPERTY = "LineColor" |
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static |
◆ m_File
| ref FileHandle SCR_GeoExporter.m_File |
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protected |
◆ m_fXShift
| float SCR_GeoExporter.m_fXShift |
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protected |
◆ m_fYShift
| float SCR_GeoExporter.m_fYShift |
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protected |
◆ m_sOutput
| string SCR_GeoExporter.m_sOutput |
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protected |
◆ POLYLINE_SHAPE_ENTITY
| const string SCR_GeoExporter.POLYLINE_SHAPE_ENTITY = "PolylineShapeEntity" |
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static |
◆ PREFAB_GENERATOR_ENTITY
| const string SCR_GeoExporter.PREFAB_GENERATOR_ENTITY = "PrefabGeneratorEntity" |
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static |
◆ ROAD_GENERATOR_ENTITY
| const string SCR_GeoExporter.ROAD_GENERATOR_ENTITY = "RoadGeneratorEntity" |
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static |
◆ ROAD_WIDTH_PROPERTY
| const string SCR_GeoExporter.ROAD_WIDTH_PROPERTY = "RoadWidth" |
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static |
◆ SPLINE_SHAPE_ENTITY
| const string SCR_GeoExporter.SPLINE_SHAPE_ENTITY = "SplineShapeEntity" |
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static |
The documentation for this interface was generated from the following file:
- WorkbenchGame/WorldEditor/SCR_ExportGeoJSONTool.c