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ref ScriptInvoker | m_OnClick = new ScriptInvoker |
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◆ AcceptInvite()
void SCR_GroupSubMenu.AcceptInvite |
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◆ ChangeGroupPublicState()
void SCR_GroupSubMenu.ChangeGroupPublicState |
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◆ CreateAcceptInviteButton()
void SCR_GroupSubMenu.CreateAcceptInviteButton |
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◆ CreateAddGroupButton()
void SCR_GroupSubMenu.CreateAddGroupButton |
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◆ CreateGroupSettingsButton()
void SCR_GroupSubMenu.CreateGroupSettingsButton |
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◆ CreateJoinGroupButton()
void SCR_GroupSubMenu.CreateJoinGroupButton |
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◆ CreateNewGroup()
static void SCR_GroupSubMenu.CreateNewGroup |
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◆ GetOnJoingGroupRequestSent()
static ScriptInvoker SCR_GroupSubMenu.GetOnJoingGroupRequestSent |
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◆ Init()
static void SCR_GroupSubMenu.Init |
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◆ JoinSelectedGroup()
static void SCR_GroupSubMenu.JoinSelectedGroup |
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◆ OnAnimatorStateChanged()
void SCR_GroupSubMenu.OnAnimatorStateChanged |
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int |
formerState, |
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int |
actualState |
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◆ OnChatClosed()
void SCR_GroupSubMenu.OnChatClosed |
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◆ OnChatOpen()
void SCR_GroupSubMenu.OnChatOpen |
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◆ OnPrivateCheckerClicked()
void SCR_GroupSubMenu.OnPrivateCheckerClicked |
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◆ OnTabCreate()
override void SCR_GroupSubMenu.OnTabCreate |
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Widget |
menuRoot, |
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ResourceName |
buttonsLayout, |
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int |
index |
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◆ OnTabHide()
override void SCR_GroupSubMenu.OnTabHide |
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◆ OnTabShow()
override void SCR_GroupSubMenu.OnTabShow |
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◆ OpenGroupSettingsDialog()
void SCR_GroupSubMenu.OpenGroupSettingsDialog |
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◆ RequestJoinPrivateGroup()
static void SCR_GroupSubMenu.RequestJoinPrivateGroup |
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◆ SetAcceptButtonStatus()
void SCR_GroupSubMenu.SetAcceptButtonStatus |
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◆ SetSelectedGroup()
static void SCR_GroupSubMenu.SetSelectedGroup |
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int |
groupID | ) |
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◆ SetupNameChangeButton()
void SCR_GroupSubMenu.SetupNameChangeButton |
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◆ SetupPrivateChecker()
void SCR_GroupSubMenu.SetupPrivateChecker |
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◆ UpdateGroupsMenu()
void SCR_GroupSubMenu.UpdateGroupsMenu |
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◆ UpdatePlayerGroupController()
static void SCR_GroupSubMenu.UpdatePlayerGroupController |
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◆ m_ChatPanelComponent
◆ m_PlayerFaction
Faction SCR_GroupSubMenu.m_PlayerFaction |
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◆ s_OnJoinGroupRequestSent
ref ScriptInvoker SCR_GroupSubMenu.s_OnJoinGroupRequestSent |
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◆ s_PlayerGroupController
The documentation for this interface was generated from the following file:
- Game/Groups/SCR_GroupSubMenu.c