◆ CreateViewProfileButton()
| void SCR_GroupSubMenuPlayerlist.CreateViewProfileButton |
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◆ CreateVolunteerForGroupLeaderButton()
| void SCR_GroupSubMenuPlayerlist.CreateVolunteerForGroupLeaderButton |
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◆ OnMenuUpdate()
| override void SCR_GroupSubMenuPlayerlist.OnMenuUpdate |
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float | tDelta | ) |
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◆ OnPlayerTileFocus()
| void SCR_GroupSubMenuPlayerlist.OnPlayerTileFocus |
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int | id | ) |
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◆ OnPlayerTileFocusLost()
| void SCR_GroupSubMenuPlayerlist.OnPlayerTileFocusLost |
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int | id | ) |
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◆ OnTabCreate()
| override void SCR_GroupSubMenuPlayerlist.OnTabCreate |
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Widget | menuRoot, |
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ResourceName | buttonsLayout, |
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int | index ) |
◆ OnTabHide()
| override void SCR_GroupSubMenuPlayerlist.OnTabHide |
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◆ OnTabShow()
| override void SCR_GroupSubMenuPlayerlist.OnTabShow |
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◆ OnViewProfile()
| void SCR_GroupSubMenuPlayerlist.OnViewProfile |
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◆ UpdateGroups()
◆ UpdateGroupSettingsButtons()
| void SCR_GroupSubMenuPlayerlist.UpdateGroupSettingsButtons |
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Displays or hides Volunteer button and Group Settings button based on the player role in group.
◆ UpdateViewProfileButton()
| void SCR_GroupSubMenuPlayerlist.UpdateViewProfileButton |
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bool | forceHidden = false | ) |
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◆ m_iLastSelectedPlayerId
| int SCR_GroupSubMenuPlayerlist.m_iLastSelectedPlayerId |
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◆ m_ViewProfileButton
◆ m_VolunteerForGroupLeaderButton
The documentation for this interface was generated from the following file:
- Game/Groups/SCR_GroupSubMenuPlayerlist.c