◆ AcceptInvite()
| void SCR_GroupSubMenuPlayerlist.AcceptInvite |
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◆ ChangeGroupPublicState()
| void SCR_GroupSubMenuPlayerlist.ChangeGroupPublicState |
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◆ CreateAcceptInviteButton()
| void SCR_GroupSubMenuPlayerlist.CreateAcceptInviteButton |
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◆ CreateAddGroupButton()
| void SCR_GroupSubMenuPlayerlist.CreateAddGroupButton |
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◆ CreateGroupSettingsButton()
| void SCR_GroupSubMenuPlayerlist.CreateGroupSettingsButton |
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◆ CreateJoinGroupButton()
| void SCR_GroupSubMenuPlayerlist.CreateJoinGroupButton |
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◆ CreateNewGroup()
| void SCR_GroupSubMenuPlayerlist.CreateNewGroup |
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◆ CreateRemoveGroupButton()
| void SCR_GroupSubMenuPlayerlist.CreateRemoveGroupButton |
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◆ CreateViewProfileButton()
| void SCR_GroupSubMenuPlayerlist.CreateViewProfileButton |
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◆ CreateVolunteerForGroupLeaderButton()
| void SCR_GroupSubMenuPlayerlist.CreateVolunteerForGroupLeaderButton |
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◆ JoinSelectedGroup()
| void SCR_GroupSubMenuPlayerlist.JoinSelectedGroup |
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◆ OnMenuUpdate()
| override void SCR_GroupSubMenuPlayerlist.OnMenuUpdate |
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float | tDelta | ) |
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◆ OnPlayerTileFocus()
| void SCR_GroupSubMenuPlayerlist.OnPlayerTileFocus |
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int | id | ) |
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◆ OnPlayerTileFocusLost()
| void SCR_GroupSubMenuPlayerlist.OnPlayerTileFocusLost |
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int | id | ) |
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◆ OnPrivateCheckerClicked()
| void SCR_GroupSubMenuPlayerlist.OnPrivateCheckerClicked |
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◆ OnTabCreate()
| override void SCR_GroupSubMenuPlayerlist.OnTabCreate |
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Widget | menuRoot, |
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ResourceName | buttonsLayout, |
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int | index ) |
◆ OnTabHide()
| override void SCR_GroupSubMenuPlayerlist.OnTabHide |
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◆ OnTabRemove()
| override void SCR_GroupSubMenuPlayerlist.OnTabRemove |
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◆ OnTabShow()
| override void SCR_GroupSubMenuPlayerlist.OnTabShow |
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◆ OnViewProfile()
| void SCR_GroupSubMenuPlayerlist.OnViewProfile |
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◆ OpenGroupSettingsDialog()
| void SCR_GroupSubMenuPlayerlist.OpenGroupSettingsDialog |
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◆ OpenVolunteerForGroupLeaderDialog()
| void SCR_GroupSubMenuPlayerlist.OpenVolunteerForGroupLeaderDialog |
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◆ RemoveSelectedGroup()
| void SCR_GroupSubMenuPlayerlist.RemoveSelectedGroup |
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◆ SetAcceptButtonStatus()
| void SCR_GroupSubMenuPlayerlist.SetAcceptButtonStatus |
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◆ SetupNameChangeButton()
| void SCR_GroupSubMenuPlayerlist.SetupNameChangeButton |
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◆ SetupPrivateChecker()
| void SCR_GroupSubMenuPlayerlist.SetupPrivateChecker |
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◆ UpdateGroups()
◆ UpdateGroupSettingsButtons()
| void SCR_GroupSubMenuPlayerlist.UpdateGroupSettingsButtons |
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Displays or hides Volunteer button and Group Settings button based on the player role in group.
◆ UpdateGroupsMenu()
| void SCR_GroupSubMenuPlayerlist.UpdateGroupsMenu |
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◆ UpdateViewProfileButton()
| void SCR_GroupSubMenuPlayerlist.UpdateViewProfileButton |
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bool | forceHidden = false | ) |
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◆ m_iLastSelectedPlayerId
| int SCR_GroupSubMenuPlayerlist.m_iLastSelectedPlayerId |
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◆ m_PlayerGroupController
◆ m_ViewProfileButton
◆ m_VolunteerForGroupLeaderButton
◆ m_wTaskIcon
| Widget SCR_GroupSubMenuPlayerlist.m_wTaskIcon |
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The documentation for this interface was generated from the following file:
- Game/Groups/SCR_GroupSubMenuPlayerlist.c