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| override void | ApplyTo (ImageWidget widget) |
| | Apply the placeholder texture to the provided widget.
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| |
◆ ApplyTo()
| override void SCR_ImageSetResource.ApplyTo |
( |
ImageWidget | widget | ) |
|
Apply the placeholder texture to the provided widget.
- Parameters
-
| widget | if null, nothing is done |
Implements SCR_BaseTextureResource.
◆ m_Set
| ResourceName SCR_ImageSetResource.m_Set |
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protected |
◆ m_sImage
| string SCR_ImageSetResource.m_sImage |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Texture/SCR_ImageSetResource.c