Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_InventoryDamageUIInfo Interface Reference
Inheritance diagram for SCR_InventoryDamageUIInfo:
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Public Member Functions

void SCR_InventoryDamageUIInfo (bool damageIconVisible, bool regeneratingVisible, bool bleedingIconVisible, bool tourniquetIconVisible, bool salineBagIconVisible, bool morphineIconVisible, bool fractureIconVisible, bool fractureIcon2Visible, string damageIntensity, string damageText, string bleedingText)
 
- Public Member Functions inherited from UIInfo
proto external string GetName ()
 Returns the text provided by this UI info.
 
proto external void SetName (string name)
 Set the name of this UI Info.
 
proto external string GetDescription ()
 Returns the description provided by this UI info.
 
proto external void SetDescription (string description)
 Set the description of this UI Info.
 
proto external ResourceName GetIconPath ()
 Returns the icon ResourceName provided by this UI info.
 

Public Attributes

bool m_bDamageIconVisible
 
bool m_bDamageRegenerating
 
bool m_bBleedingIconVisible
 
bool m_bTourniquetIconVisible
 
bool m_bSalineBagIconVisible
 
bool m_bMorphineIconVisible
 
bool m_bFractureIconVisible
 
bool m_bFractureIcon2Visible
 
string m_sDamageIntensity
 
string m_sDamageText
 
string m_sBleedingText
 

Constructor & Destructor Documentation

◆ SCR_InventoryDamageUIInfo()

void SCR_InventoryDamageUIInfo.SCR_InventoryDamageUIInfo ( bool  damageIconVisible,
bool  regeneratingVisible,
bool  bleedingIconVisible,
bool  tourniquetIconVisible,
bool  salineBagIconVisible,
bool  morphineIconVisible,
bool  fractureIconVisible,
bool  fractureIcon2Visible,
string  damageIntensity,
string  damageText,
string  bleedingText 
)

Member Data Documentation

◆ m_bBleedingIconVisible

bool SCR_InventoryDamageUIInfo.m_bBleedingIconVisible

◆ m_bDamageIconVisible

bool SCR_InventoryDamageUIInfo.m_bDamageIconVisible

◆ m_bDamageRegenerating

bool SCR_InventoryDamageUIInfo.m_bDamageRegenerating

◆ m_bFractureIcon2Visible

bool SCR_InventoryDamageUIInfo.m_bFractureIcon2Visible

◆ m_bFractureIconVisible

bool SCR_InventoryDamageUIInfo.m_bFractureIconVisible

◆ m_bMorphineIconVisible

bool SCR_InventoryDamageUIInfo.m_bMorphineIconVisible

◆ m_bSalineBagIconVisible

bool SCR_InventoryDamageUIInfo.m_bSalineBagIconVisible

◆ m_bTourniquetIconVisible

bool SCR_InventoryDamageUIInfo.m_bTourniquetIconVisible

◆ m_sBleedingText

string SCR_InventoryDamageUIInfo.m_sBleedingText

◆ m_sDamageIntensity

string SCR_InventoryDamageUIInfo.m_sDamageIntensity

◆ m_sDamageText

string SCR_InventoryDamageUIInfo.m_sDamageText

The documentation for this interface was generated from the following file: