Arma Reforger Script API
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SCR_InventoryHitZonePointContainerUI Member List

This is the complete list of members for SCR_InventoryHitZonePointContainerUI, including all inherited members.

GetBoneIndex()SCR_InventoryHitZonePointContainerUI
GetHitZoneGroup()SCR_InventoryHitZonePointContainerUI
GetHitZoneName()SCR_InventoryHitZonePointContainerUI
GetInventoryHandler()SCR_InventoryHitZonePointContainerUI
GetRootWidget()SCR_InventoryHitZonePointContainerUI
GetStorage()SCR_InventoryHitZonePointContainerUI
HandlerAttached(Widget w)SCR_InventoryHitZonePointContainerUI
HideApplicableItems()SCR_InventoryHitZonePointContainerUI
Highlight(bool highlight)SCR_InventoryHitZonePointContainerUIprotected
InitializeHitZoneUI(BaseInventoryStorageComponent storage, SCR_InventoryMenuUI menuManager, int hitZoneId, IEntity player)SCR_InventoryHitZonePointContainerUI
m_aGroupHitZonesSCR_InventoryHitZonePointContainerUIprotected
m_bApplicableItemsShownSCR_InventoryHitZonePointContainerUIprotected
m_bSelectedSCR_InventoryHitZonePointContainerUIprotected
m_eHitZoneGroupSCR_InventoryHitZonePointContainerUIprotected
m_iBoneIndexSCR_InventoryHitZonePointContainerUIprotected
m_pBloodHitZoneSCR_InventoryHitZonePointContainerUIprotected
m_pCharDmgManagerSCR_InventoryHitZonePointContainerUI
m_pDamageHandlerSCR_InventoryHitZonePointContainerUIprotected
m_pInventoryMenuSCR_InventoryHitZonePointContainerUIprotected
m_PlayerSCR_InventoryHitZonePointContainerUIprotected
m_pStorageSCR_InventoryHitZonePointContainerUIprotected
m_pStorageUISCR_InventoryHitZonePointContainerUIprotected
m_sBleedingHitZoneNameSCR_InventoryHitZonePointContainerUIprotected
m_sDamageHitZoneNameSCR_InventoryHitZonePointContainerUIprotected
m_TourniquetStorageSCR_InventoryHitZonePointContainerUIprotected
m_wGlowSCR_InventoryHitZonePointContainerUIprotected
m_wRootSCR_InventoryHitZonePointContainerUIprotected
OnClick(Widget w, int x, int y, int button)SCR_InventoryHitZonePointContainerUI
OnMouseEnter(Widget w, int x, int y)SCR_InventoryHitZonePointContainerUI
OnMouseLeave(Widget w, Widget enterW, int x, int y)SCR_InventoryHitZonePointContainerUI
OnTourniquetMoved(int hzGroupId)SCR_InventoryHitZonePointContainerUIprotected
RemoveTourniquetFromSlot()SCR_InventoryHitZonePointContainerUI
s_pSelectedPointSCR_InventoryHitZonePointContainerUIstatic
Select(bool select=true)SCR_InventoryHitZonePointContainerUI
SetGlowColor(Color color)SCR_InventoryHitZonePointContainerUI
SetGlowVisible(bool visible)SCR_InventoryHitZonePointContainerUI
ShowApplicableItems()SCR_InventoryHitZonePointContainerUI
UpdateBleedingHitZone(EDamageType dType, float dps, HitZone hz=null)SCR_InventoryHitZonePointContainerUIprotected
UpdateBleedingHitZoneRemoved(EDamageType dType, HitZone hz=null)SCR_InventoryHitZonePointContainerUIprotected
UpdateHitZoneDOTAdded(notnull SCR_DamageEffect dmgEffect)SCR_InventoryHitZonePointContainerUIprotected
UpdateHitZoneDOTRemoved(notnull SCR_DamageEffect dmgEffect)SCR_InventoryHitZonePointContainerUIprotected
UpdateHitZoneState(SCR_HitZone hz)SCR_InventoryHitZonePointContainerUIprotected