GetBoneIndex() | SCR_InventoryHitZonePointContainerUI | |
GetHitZoneGroup() | SCR_InventoryHitZonePointContainerUI | |
GetHitZoneName() | SCR_InventoryHitZonePointContainerUI | |
GetInventoryHandler() | SCR_InventoryHitZonePointContainerUI | |
GetRootWidget() | SCR_InventoryHitZonePointContainerUI | |
GetStorage() | SCR_InventoryHitZonePointContainerUI | |
HandlerAttached(Widget w) | SCR_InventoryHitZonePointContainerUI | |
HideApplicableItems() | SCR_InventoryHitZonePointContainerUI | |
Highlight(bool highlight) | SCR_InventoryHitZonePointContainerUI | protected |
InitializeHitZoneUI(BaseInventoryStorageComponent storage, SCR_InventoryMenuUI menuManager, int hitZoneId, IEntity player) | SCR_InventoryHitZonePointContainerUI | |
m_aGroupHitZones | SCR_InventoryHitZonePointContainerUI | protected |
m_bApplicableItemsShown | SCR_InventoryHitZonePointContainerUI | protected |
m_bSelected | SCR_InventoryHitZonePointContainerUI | protected |
m_eHitZoneGroup | SCR_InventoryHitZonePointContainerUI | protected |
m_iBoneIndex | SCR_InventoryHitZonePointContainerUI | protected |
m_pBloodHitZone | SCR_InventoryHitZonePointContainerUI | protected |
m_pCharDmgManager | SCR_InventoryHitZonePointContainerUI | |
m_pDamageHandler | SCR_InventoryHitZonePointContainerUI | protected |
m_pInventoryMenu | SCR_InventoryHitZonePointContainerUI | protected |
m_Player | SCR_InventoryHitZonePointContainerUI | protected |
m_pStorage | SCR_InventoryHitZonePointContainerUI | protected |
m_pStorageUI | SCR_InventoryHitZonePointContainerUI | protected |
m_sBleedingHitZoneName | SCR_InventoryHitZonePointContainerUI | protected |
m_sDamageHitZoneName | SCR_InventoryHitZonePointContainerUI | protected |
m_TourniquetStorage | SCR_InventoryHitZonePointContainerUI | protected |
m_wGlow | SCR_InventoryHitZonePointContainerUI | protected |
m_wRoot | SCR_InventoryHitZonePointContainerUI | protected |
OnClick(Widget w, int x, int y, int button) | SCR_InventoryHitZonePointContainerUI | |
OnMouseEnter(Widget w, int x, int y) | SCR_InventoryHitZonePointContainerUI | |
OnMouseLeave(Widget w, Widget enterW, int x, int y) | SCR_InventoryHitZonePointContainerUI | |
OnTourniquetMoved(int hzGroupId) | SCR_InventoryHitZonePointContainerUI | protected |
RemoveTourniquetFromSlot() | SCR_InventoryHitZonePointContainerUI | |
s_pSelectedPoint | SCR_InventoryHitZonePointContainerUI | static |
Select(bool select=true) | SCR_InventoryHitZonePointContainerUI | |
SetGlowColor(Color color) | SCR_InventoryHitZonePointContainerUI | |
SetGlowVisible(bool visible) | SCR_InventoryHitZonePointContainerUI | |
ShowApplicableItems() | SCR_InventoryHitZonePointContainerUI | |
UpdateBleedingHitZone(EDamageType dType, float dps, HitZone hz=null) | SCR_InventoryHitZonePointContainerUI | protected |
UpdateBleedingHitZoneRemoved(EDamageType dType, HitZone hz=null) | SCR_InventoryHitZonePointContainerUI | protected |
UpdateHitZoneDOTAdded(notnull SCR_DamageEffect dmgEffect) | SCR_InventoryHitZonePointContainerUI | protected |
UpdateHitZoneDOTRemoved(notnull SCR_DamageEffect dmgEffect) | SCR_InventoryHitZonePointContainerUI | protected |
UpdateHitZoneState(SCR_HitZone hz) | SCR_InventoryHitZonePointContainerUI | protected |